Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x
1.15.x
1.14.x
1.13.x
1.12.x
1.11.x
1.10.x
1.9.x
1.8.x
Platforms
Details
Changelog
⚠️ Alpha build for branch: dev
This build is generated automatically on every commit and may be unstable or untested. Need help? Join the Discord: https://discord.pluginz.dev
What's in testing (commits in this push)
- 9186576 update formatting Took 7 minutes (TubYoub)
- 8377990 update formatting Took 4 minutes (TubYoub)
- 69ac46f update formatting Took 3 minutes (TubYoub)
- 98fd099 Merge pull request #22 from Tubs-Pluginz/workflow-test Workflows (TubYoub)
- 0aa1f08 Player connect to the server they started Took 32 minutes (TubYoub)
- 51ecd45 usage message fixed to have the correct placeholder Took 2 minutes (TubYoub)
- 236287c Merge remote-tracking branch 'GitHub/0.9.5' into 0.9.5 (TubYoub)
- 3865879 feat: more metrics for bstats ### Features - Added
recordServerStartSignalSentmethod to track the total number of server start signals sent. - Implemented bStats custom charts to monitor server metrics like managed servers, total starts since boot, and panel types. ### Improvements - EnhancedcompareVersionsto sanitize pre-release and build metadata in version strings. - Introduced helper methods (sanitizeVersion,safeParseInt) for cleaner and safer version handling. - Optimized proxy shutdown process by including normalization and cleanup of the server list configuration. - Updatedconfig.ymlwith clearer documentation for theshutdownOnProxyExitsetting. ### Fixes - Resolved potential issues in handling malformed or null version strings in version comparison logic. Took 40 minutes (TubYoub) - 4b444cd feat: configurable limbo and forced-host behavior ### Features - Introduced
sendToLimboOnStartconfiguration option to enable sending players to a limbo server when their target server is starting. - AddedforcedHostOfflineBehaviorconfiguration with options (DISCONNECT,LOBBY_OR_LIMBO,LIMBO_ONLY) for managing forced-host joins when the target server is offline. ### Improvements - Enhanced logic to redirect players to holding servers (lobby or limbo) during server start scenarios, avoiding unnecessary disconnections. - Optimized connection flow to prevent redundant actions for players already connected to a limbo or lobby. ### Fixes - Correctly handle forced-host join failures by logging errors and falling back to default behavior when no valid holding servers are available. - Fixed potential issues with players being redirected or disconnected incorrectly during auto-connect routines. Took 46 minutes (TubYoub) - c3fb5d6 fix: limbo redirection for player connections Took 12 minutes (TubYoub)
- 9796795 chor: added missing permissions and commands to README.md Took 19 minutes (TubYoub)
- 983b0ba fix: weird behaviour when the CommandCooldown is set to 0 now it will just be ignored Took 11 minutes (TubYoub)
- 3cc562a chor: eddited comments to include the new Peli key prefix Took 3 minutes (TubYoub)
- 48a3ae5 feat: If a player moves to a limbo server there is record of why and also a sweep to clear limbos if a player gets stuck. iF a player moved there by himself or got moved they will be ignored Took 21 minutes (TubYoub)
- 04ab066 feat: Server history for players Took 28 minutes (TubYoub)
- ee804e9 bug: Had the wrong variable the whole time so commandCooldown just always defaulted to 10 seconds Took 21 minutes (TubYoub)
- 3e4b427 bug: Fix player staying in limbo on first connect Took 6 minutes (TubYoub)
- d5b9a0b feat: added autoscalling for apithreads to support servers using larger amounts of servers Took 50 minutes (TubYoub)
- aa9a851 Merge branch 'dev' into 0.9.5 (TubYoub)
- 6992e40 Merge pull request #24 from Tubs-Pluginz/0.9.5 Version 0.9.5 (TubYoub)
Links
Files
Metadata
Release channel
AlphaVersion number
0.9.5-6992e40Loaders
Game versions
1.13–1.21.8Downloads
6Publication date
October 19, 2025 at 10:16 PMPublisher
TubYoub
Owner



