1.0-SNAPSHOT
Compatibility
Changes
โ๏ธ VillagerTycoon
VillagerTycoon revolutionizes the way villagers interact with your world. Say goodbye to passive trading boxes and hello to a fully automated, dynamic, and balanced workforce logistics system.
By turning ordinary villagers into specialized laborers managed through Lecterns, this plugin brings a fresh tycoon-style management loop directly into Minecraft survival.
โจ Core Features
- ๐ Lectern-Based Management: No complex commands for daily tasks. Everything is handled via an intuitive GUI inside a Lectern, serving as the worker's official registry.
- ๐ ๏ธ Tool Durability & Mechanics: Workers don't magic items out of thin air. You must supply them with tools, and those tools will consume durability as they work. If an item breaks, production halts!
- ๐ Fatigue & Stamina System: Laborers get tired. Keep an eye on their fitness and manage their shiftsโresting them is key to maintaining a highly productive empire.
- ๐ญ Visual Workplace Boundaries: Use the integrated Spyglass feature inside the GUI to visually project the exact operating boundaries of your worker's zone.
โ๏ธ How It Works (Getting Started)
- Place a Lectern: This will act as your management station.
- Assign a Workplace: Place a valid profession/work block underneath or near the station.
- Open the Registry: Right-click the Lectern to access the custom GUI, equip your worker, and start managing your production line!
๐ How to Hire a Worker (The Contract System)
To officially hire a villager and boot up the system, you need to sign a Contract:
- Take a standard Paper and put it into an Anvil.
- Rename the paper to the exact name you want to give your worker.
- Bring this custom paper to your workplace station.
- [Insert your exact hiring trigger here, e.g., "Insert the paper into the Lectern GUI" or "Right-click the villager with the paper"] to seal the contract!
Once hired, the worker's status will instantly change to Active, their floating status hologram will appear, and they will begin their resource production cycle.
๐ In-Game Guide Book
Confused about stamina mechanics or tool wear? We've got you covered. Players can easily fetch an in-game instruction manual at any time using a simple command.
Feel free to use it in-game:
/lavoratori guida
โ ๏ธ Note: If your inventory is completely full when running this command, the guide book will safely drop at your feet instead of vanishing!
๐ Roadmap & Upcoming Features
We are just getting started! Here is what's planned for v2.0:
- [ ] The Perk Tree: Unlock unique specializations, speed boosts, and efficiency upgrades for your veteran workers.
- [ ] Expanded automation jobs and custom stockpile chests.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1g9a3Qyb:ljQNo4DY"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1g9a3Qyb:ljQNo4DY"
}

