All versions
1.2.0
Release
VINCIBLE 1.2.05 months ago 22
Compatibility
Minecraft: Java Edition
1.21.x
Platform
Paper
Changes
v1.2.0
Added
- Slow Time — affected players now receive Darkness, making the world go dark while time is slowed. No particles so it feels innate rather than potion-based
- Slow Time — improved activation visual: layered sounds and a larger particle burst on both activation and expiry
Fixed
- Grab — instant release bug fixed. Added an 800ms debounce to prevent the grab from triggering and immediately releasing itself on the same swing
- Grab — tether now runs every tick with a much stronger distance-scaled pull. Grabbed entities follow correctly during flight with no delay
- High Class flight destruction — block breaking now works correctly, switched from PlayerMoveEvent to a dedicated repeating task
v1.1.0
Added
- High Class Viltrumite — block destruction during high-speed sprint flight. Breaks a 4x4 cross-section of blocks in the flight path, drops items, and damages nearby entities. Indestructible blocks (bedrock, portals, barriers) are immune
- High Class Viltrumite — separate fly speeds configurable independently from regular Viltrumite
- Grab — now works on mobs, not just players
Changed
- Red Rush — speed is now sprint-only
- Slow Time — now affects mobs as well as players
- Red Rush — old hotbar items cleaned up automatically on power apply or removal
Fixed
- Red Rush retaining Clock and Chain items from v1.0.0
v1.0.0 — Initial Release
Added
- Viltrumite — flight, super strength, damage resistance, fire/lava/fall immunity, passive regen, grab
- High Class Viltrumite — all Viltrumite abilities plus Sonic Clap (F) and faster regen
- Red Rush — superhuman sprint speed, passive Haste II, Slow Time (F), grab
- Commands:
/viltrumite,/highclass,/redrush - Full
config.yml, permission nodesviltrumite.useandviltrumite.admin
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:yT3hIB06:vr4QbfnM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:yT3hIB06:vr4QbfnM"
}

