1.0
Compatibility
Changes
ENG
This plugin is hiding nicknames of players. To change language of plugin to English: /setlanguage en(or in the config.yml).
To turn on the nicknames back: /togglevisibility.
If you wanna make it only for one player: /togglevisibility <player>.
To show the nickname on action bar press RMB on the player. You can change the look of nickname in the actionbar in config.yml
РУС
Этот плагин прячет никнеймы игроков. Чтобы поменять язык плагина на английский/русский пропишите: /setlangage en//setlanguage ru(или поменяйте в config.yml) Чтобы обратно включить показ никнеймов: /togglevisibility. Если вы хотите добавить какого-то игрока в список тех, у кого никнейм будет отображаться пропишите: /togglevisibility <игрок> Чтобы показать никнейм над хотбаром нажмите ПКМ по игроку. Вы можете поменять внешний вид никнейма над хотбаром в config.yml
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:WyRMVX6S:j8mLKV6h"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:WyRMVX6S:j8mLKV6h"
}

