
Weapons of Mass Destruction
A redstone-powered mystery cube that dispenses gloriously unbalanced weapons - over-enchanted gear, a rocket launcher, a drivable tank, a fighter jet, and a tactical nuke. Endlessly repeatable, fully configurable, and land-claim friendly.
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1.0.0
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Initial public release. A redstone-powered mystery cube that dispenses 11 gloriously unbalanced weapons - from an over-enchanted netherite sword to a drivable tank, a fighter jet, and a tactical nuke. Every weapon is configurable, and all explosions route through Minecraft's events so land-claim plugins (WorldGuard, GriefPrevention, Towny) can block them. Requires Paper 1.21.4+.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6r8Gcfd9:cwTY4VJ5"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6r8Gcfd9:cwTY4VJ5"
}
