1.0-SNAPSHOT
Compatibility
Changes
WonderMage transforms your server into an elemental battleground. Upon joining, players are assigned one of 8 unique elements — Water, Fire, Air, Earth, Ice, Thunder, Metal, or Nature — each with 5 powerful abilities to unlock and master. ⚡ Features
8 elements each with 5 unique abilities (40 total) Mastery system — gain XP to level up and unlock stronger abilities Full AOE combat — abilities hit all nearby enemies, not just one Live HUD sidebar showing your element, level, XP bar, and cooldowns Action bar cooldown tracker always visible during combat Persistent data — element, level, and keybinds survive restarts and updates Stunning particle VFX for every ability
🔮 How to Play Right-click your focus item to fire your selected ability. Sneak + right-click to cycle between unlocked abilities. Level up by using abilities in combat to unlock the next tier. 📦 Requirements: Paper 1.21.1+
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:qtJtn6Oi:vUVSlSgs"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:qtJtn6Oi:vUVSlSgs"
}

