All versions
25.1
Release
WoodlyChopper v25.1last year 53
Compatibility
Minecraft: Java Edition
1.21–1.21.10
Platforms
Paper
Spigot
Changes
WoodlyChopper v25.1
Change config
# =========================================
# EasyTree configuration
# IMPORTANT:
# - After editing this file, RESTART your server or hot-reload all plugins.
# Preferred: full server restart
# If you insist on hot reload (Paper): /reload confirm
# Note: Generic /reload can be unsafe on some setups.
# =========================================
# Safety limit to avoid lag/abuse on giant log structures.
max-logs-per-tree: 256
# In Creative, blocks normally don't drop. Set true to drop items in Creative.
drop-in-creative: false
# Respect protection plugins (fires a cancellable BlockBreakEvent per extra block).
respect-protections: true
# Only treat as a tree if at least this many leaf blocks are near the connected logs.
# Helps avoid breaking user-made builds that use logs without leaves.
min-leaves-nearby: 3
# How far around each log to search for leaves (1 = adjacent).
leaf-scan-radius: 1
# If true, remove leaves immediately too (full canopy via flood-fill).
# If false (default), leaves remain and decay naturally (vanilla).
break-leaves: false
# Safety limit for the number of leaves removed in one go (only relevant if break-leaves = true).
max-leaves-per-tree: 1024
# Use vanilla-like durability for the axe per extra block broken by the plugin (includes Unbreaking handling during damage).
# - true (default): durability decreases like normal Minecraft (1 per block; Unbreaking chance applied per block when damaging).
# - false: EasyTree causes no extra durability loss (only the first block uses vanilla).
use-vanilla-durability: true
# Durability precheck before chopping an entire tree.
# If enabled, EasyTree will calculate how many blocks would be broken in total
# and will CANCEL the break if the axe's remaining durability is less than that total.
durability-precheck: true
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:yEJzmIlf:6OajaiQe"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:yEJzmIlf:6OajaiQe"
}

