Tags
Creators
Details
Licensed MIT
Published last year
Updated 3 weeks ago
All versions
4.3.10
Release
WorldGuard ExtraFlags Plus 4.3.1010 months ago 625
Compatibility
Minecraft: Java Edition
1.21.x
Platforms
Bukkit
Folia
Paper
Purpur
Spigot
Changes
Disable Collision Flag - Major Refactor
Implementation Changes
- Minecraft teams: Now uses Minecraft's native scoreboard team system (the only reliable method for entity-to-entity collision)
- Hybrid team-based approach:
- If a player is the only member of their team, the plugin temporarily modifies that team's collision rule
- If a player is in a team with multiple members, creates a per-player team (
WGC_<hash>) to avoid affecting others - If a player has no team, adds them to a per-player team with collision disabled
TAB Plugin Integration
- Full API integration: Added TAB plugin support with API integration
- Priority handling: TAB integration takes priority over direct team manipulation when TAB is installed
- Conflict prevention: Uses TAB's API to set collision rules, preventing TAB from overwriting collision settings
- Automatic fallback: If TAB is not available, automatically falls back to direct team manipulation
Without TAB (Normal Usage)
- Direct team manipulation: Uses Bukkit's Scoreboard API to directly modify team collision rules
- Team restoration: Properly restores original team collision rules when players leave regions
- Per-player teams: Creates temporary per-player teams when needed to avoid conflicts with shared teams
- Cleanup on disable: Properly cleans up all teams and restores original settings when plugin disables
Warnings and Compatibility
- Load-time warning: Displays a warning on plugin load about potential conflicts with team-using plugins
- Known plugin detection: Warns about potential conflicts with couple known plugin names
- TAB support indication: Shows supported plugins
Documentation Updates
- Updated documentation: Comprehensive documentation file updated with TAB integration details
- Troubleshooting guide: Added troubleshooting information for team conflicts
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:DsxKmIdB:eHFv88U8"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:DsxKmIdB:eHFv88U8"
}

