
WorldHealthGuard
Caps players to 10 hearts outside your lifesteal worlds and keeps LifeStealZ from permanently losing hearts when they die in duels, hub, or combat log. Per-world config, /whg inspect for debugging, optional WorldGuard and CombatLogX support.
2.0.0
Compatibility
Changes
First public release.
- Caps max health to 10 hearts in hub, duels, survival, and other configured worlds
- Locks LifeStealZ stored hearts so deaths in duels/combat log don't permanently remove hearts
- Re-applies locked heart count when returning to lifesteal worlds
- Blocks LifeStealZ heart items in protected worlds
- Per-world config (LIFESTEAL vs VANILLA_CAP)
- /whg reload, inspect, unlock
- Optional: CombatLogX, WorldGuard flags, Duels hooks
Paper/Purpur 1.21.x, Java 21. LifeStealZ recommended.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NLTQxXZx:H6fdm0F5"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NLTQxXZx:H6fdm0F5"
}
