All versions
1.6
Release
WordReset 1.64 months ago 103
Compatibility
Minecraft: Java Edition
26.1.x
1.21.x
Platforms
Bukkit
Paper
Purpur
Changes
Changelog - WorldReset v1.6
π New Features
- β³ Limbo Pause & Countdown System:
/wr limbopauses all players (saves full state). Target withme/<player>/all. Optional countdown with/wr limbo <seconds> [player]./wr limbo delay <in> <out>for automatic delays. - β±οΈ
/wr reset [delay-in] [delay-out]: Optional countdown before reset and countdown in limbo before game starts. Both arguments optional. - πΎ
/wr backup <enable|disable|status|limit>: Full backup management in-game. Status shows enabled state, limit, and existing backup count. - π
/wr templates <enable|disable|folder|status>: Full command for managing world templates in-game. - π² Random Template Selection: Multiple overworld/nether/end templates in the templates folder are now randomly selected each reset.
- π
/wr helpRedesign: Categorized layout (Game, Timer & AutoReset, World, System)./wr help <command>shows detailed usage for a specific command. - π€
on/offAliases: All enable/disable commands also accepton/offandtrue/false. - ποΈ Async Biome Spawn System: Completely rewritten spawn finding for water/island biomes. Searches across ticks without blocking the server. Supports ocean islands, river banks, mushroom fields, swamps, beaches.
- π―
/wr filter attempts <number>: Configure how many search attempts for biome filter. Default 5. - π
/wr give boat/wood: Auto-give boat on water spawn, wood on underground spawn. Configurable. - π±
/wr seed copy: Copies the current world seed to fixed seed config. - βοΈ Underground Structure Spawn: Stronghold, Ancient City, Mineshaft, Trail Ruins, Trial Chambers β plugin spawns you inside the structure, not on the surface above it.
- πͺ΅ Auto Wood Underground: Automatically gives wood when spawning underground (structures or cave biomes).
- β‘ Full Async Overworld Spawn Finder (
findSafeSpawnAsync): Rewrote the final fallback safety seeker to run fully asynchronously. Prevents the server main thread from freezing for seconds when seeking a safe block on startup or during bad seed generation. - π Dedicated Error Logging (
errorlogs.yml): Added a bilingual error logging config to output stack traces cleanly for administrators. - πΊοΈ Overworld Structures Filter: The
/wr filter structurecommand hides structures not available in the overworld (e.g., END_CITY, FORTRESS, BASTION_REMNANT) from tab completion. - πΆ Smart Boat Auto-Give: The starting boat is only given when the physical, actual biome at spawn is water.
π Fixed Bugs & Technical Improvements
- π§Ή
/wr filter clear: Now also disables fixed seed. - ποΈ Removed unused BossBar imports.
- π‘οΈ Multi-Version Compatibility (1.21+): Cleaned up API dependencies and imports, allowing the plugin to run natively across all Minecraft 1.21 revisions without
IncompatibleClassChangeErroror startup issues.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:xfwMgINI:7TuXKl48"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:xfwMgINI:7TuXKl48"
}

