Tags
Creators
Details
All versions
6.6
Release
WorldRulesManage 6.6 New features and code refactoring!9 months ago 23
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x
1.15.x
1.14.x
1.13.x
1.12.x
Platforms
Bukkit
Folia
Paper
Spigot
Changes
6.6 Remove redundant code and optimize!
- Remove redundant code, now wrl reload speed is 100%.
- If it has been updated and the configuration file is not frequently modified, you can ignore this update.
WorldRulesManage 6.5 Performance Optimization and New Features!
- Added the keepInventory game rule in globalRules.
- Added animals, monster, and ironGolem options in the creatureSpawn rule in globalRules.
- Optimized the listener logic: events already intercepted by globalRules no longer process localRules events, because once intercepted globally, handling locally is unnecessary (previously both were processed).
- Improved the speed of /wrl reload and restarting the plugin when modifying the config.yml configuration file.
- Added a keepInventory listener toggle option in config.yml.
- Optimized the configuration file examples and descriptions. Some configuration items had spelling errors; we will not directly correct these, because if the old configuration is not cleared after an update, functionality may break.
- Added soft dependencies for the plugin: [PlaceholderAPI, Multiverse-Core, LuckPerms, PlayerPoints, CMI, CMILib, Essentials].
New features and code refactoring!
- Added many features—too many to describe in detail.
- Optimized performance and introduced multithreading; previously used YAML, now switched to Java data types.
- Added support for automatic internationalization; currently only English and Chinese are supported, as the author doesn’t have time to translate into every popular language.
- Supports more customizable title-based notifications.
- Each world’s rules are stored in a separate YAML file, so there’s no worry about overly long configuration lines.
- Other features are left for you to explore."
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:PuiMXZwq:X48wOf1G"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:PuiMXZwq:X48wOf1G"
}

