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1.0.1
Compatibility
Changes
🚀 What's New in This Update?
This update brings massive improvements to the core betting experience! We completely overhauled the coinflip animation to make it more exciting, improved our randomness engine for maximum security, and added new quality-of-life features for your players.
✨ Features & Improvements
- 🎢 Immersive "Friction" Spin Animation: We've completely rewritten the logic for the roulette animation! Instead of a linear and abrupt stop, the spinning heads will now gradually slow down, building up incredible tension and suspense right before revealing the winner.
- 💬 Chat-based Wager Creation: Creating games is now smoother than ever! When players click the "Create Game" button in the GUI, they will be prompted to type their wager directly into the chat instead of dealing with manual commands. (Can be cancelled at any time by typing
cancel). - 💰 Smart Number Parsing (T Support): The plugin now fully parses and understands massive economy numbers effortlessly. Players can wager using shorthand suffixes like
1k,5m,3b, and we have officially added support forT(Trillions) for huge endgame economies! - 🔒 True Cryptographic Fairness (
SecureRandom): We replaced standard pseudo-random number generators with Java'sSecureRandomengine. The 50/50 win chance is now completely unbreakable, mathematically pure, and impenetrable to exploits or seed-guessing.
⚙️ Config Changes
- Added new editable strings in your configuration files to support the chat-prompt system:
Messages.ChatCreatePromptMessages.ChatCreateCancelled
Make sure to update your .yml files to fully enjoy the new customizable messages!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:5t11ikZY:V99ctAKM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:5t11ikZY:V99ctAKM"
}

