Tags
Creators
Details
All versions
1.1.0-SNAPSHOT
Release
XfeaturesRPGMoney 1.1.0-SNAPSHOTlast year 38
Uploaded by
Compatibility
Minecraft: Java Edition
1.21–1.21.8
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x
1.15.x
1.14.x
1.13.x
Platforms
Paper
Purpur
Changes
Changes
- ✅ Added archaeology system: get rewards for finds during excavations
- ✅ Added statistics on coins collected for each player
- ✅ Added the /rpgmoney top command to view the top players by coins collected
- ✅ Added the /rpgmoney stats command to view personal statistics
- ✅ Added support for Russian grammar for currency names (coin, coins, coins)
- ✅ Added the ability to drop money when a player dies (customizable percentage)
- ✅ Improved the Fortune and Looting enchantment processing system
- ✅ Optimized the system for storing data about blocks placed by players
- ✅ Improved the message formatting system with parameter support
- ✅ Expanded API for developers with additional methods
- ✅ Added additional settings for mobs from new versions of Minecraft
- ✅ Improved performance when processing events
- ✅ Fixed a bug with double currency formatting in messages
- ✅ Fixed a bug with displaying the amount in the statistics command
- ✅ Fixed a problem with saving data when the server is shut down
- ✅ Fixed a bug with processing blocks placed by players
- ✅ Improved error handling when the economic plugin is missing
- ✅ Updated API documentation for developers
- ✅ Added examples of using new features
- ✅ Expanded description of configuration files
- ✅ Added detailed comments to the code to facilitate development
- ✅ Updated project structure for better code organization
- ✅ Improved exception handling and error logging
- ✅ Optimized database operations to reduce server load
- ✅ Added asynchronous processing of heavy operations
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NlWjJ4mS:9gcaujPu"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NlWjJ4mS:9gcaujPu"
}

