1.3
Compatibility
Changes
The Zombie plugin for Minecraft adds new zombie-related mechanics to the game, making survival more difficult and interesting. Here's the new update:
1 Fixed the logic of setting zombie health: Now for all special zombies (giant, king, builder, miner, max, storm-lord), the maximum health (GENERIC_MAX_HEALTH) is increased first, and then the current health is set.
2 TabCompleter added: The /zhb command now supports auto-completion of subcommands and zombie types.
3 Added multilingualism: Now the plug-in users can change the language to English, Russian, Chinese
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GjfDLfec:XxTl3frb"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GjfDLfec:XxTl3frb"
}

