Compatibility
Minecraft: Java Edition
1.21.x
Platforms
Creators
Details
Licensed ARR
Published 4 months ago
Updated last week
Changelog
New Mutations
- Added Cryo Zombie: A frost-based zombie with abilities focused on slowing and freezing players.
- Added Inferno Zombie: A fire-based zombie that creates environmental hazards and attacks from a distance.
Configuration Rework
- Modular Mutations: The
config.ymlfile has been restructured to make all mutations modular. Each mutation type now has its own subsection for easier management. - Customizable Abilities: All abilities for the new Cryo and Inferno zombies (e.g., freeze chance, fireball cooldown) are now fully customizable in the config.
- Simplified Disabling: Mutations can now be disabled by setting their
spawn_chanceto0. The separateenabledflag has been removed. - Configuration Warning: The server console will now display a warning message on startup for each mutation that has a spawn chance of 0, to alert server owners of intentionally or accidentally disabled mutations.
Command Updates
- The
/za spawncommand has been updated to allow for manual spawning ofcryoandinfernozombies. - The help message for the command now lists the new zombie types.
Zombie Population Control
- Worldwide Zombie Limit: Added a configurable
max_worldwideoption (default: 100) to limit the total number of special zombies allowed to exist in the world at one time. - Per-Chunk Zombie Limit: Added a configurable
max_per_chunkoption (default: 20) to prevent too many zombies from spawning in a single chunk. - Dynamic Spawning: The zombie spawning system now respects both the worldwide and per-chunk limits, preventing new spawns if either cap is reached.



