
Auditory (Discontinued)
ArchivedA mod that expands and improves upon the sound and audio aspects of Minecraft!
Tags
Creators
Details
0.0.3
Compatibility
Required content
Changes
Major Auditory update! The mod has received an entire rewrite with loads of new changes, fixes, and a much more extensive config!
Features:
-
The mod is now data-driven, allowing for datapack or mod creators to easily add onto or modify any of the new block sound groups!
-
A much more extensive config with different groups to enable or disable a bunch of features to fit your needs!
-
A load of bug fixes!
New Block Sounds:
-
Chorus Plants and Chorus Flowers
-
Purpur Blocks
-
Ice Blocks
-
Mushroom Blocks and Stems
New Item Sounds:
-
Weapon swinging sounds for all types of weapons, each of which are configurable!
-
Reworked Bow pulling sound as well as a new Trident pulling sound!
-
Shield raising sound and empty hand swinging sound
(Note: As of v0.0.3, Auditory is no longer exclusively a client-side mod and now works properly on servers! For certain sounds to work, mainly with item use sounds, the mod will need to be installed both on the server and on the client for item sounds to work on multiplayer! Other than that, block placing sounds should work normally!)
Auditory should work on all versions of 1.19, although if anyone has any issues with it working on versions prior to 1.19.2, don't beg me to backport it, I do not support older versions just because certain people refuse to update their game lol
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1LjfkWOR:mAdTntVd"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1LjfkWOR:mAdTntVd"
}
