Compatibility
Minecraft: Java Edition
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Supported environments
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Details

Kenny - A horror curse that follows your world!
Kenny adds a slow-burn horror survival experience to Minecraft. A tall, silent stalker begins watching your world from Day 1, filling the air with footsteps, whispers, smoke, soul particles, and strange anomalies.
At first, Kenny only watches. He appears, stares, whispers, and vanishes when noticed. Then the warnings become a countdown. When your time runs out, the hunt begins.
The only true way to end Kenny forever is to enter The End and kill the Ender Dragon.
✨ Features
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Slow-burn horror progression
- Kenny starts as a watcher.
- The world becomes more hostile over time.
- The hunt begins after the warning phase.
- Kenny becomes stronger as progression advances.
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Configurable hunt progression
- Hunt start day can be configured from Day 3 to Day 6.
- Initial WATCH delay can be configured.
- WATCH frequency adapts to the selected hunt day.
- Existing configs are automatically updated with missing fields.
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Per-world Kenny progression
- Kenny progression is saved per world.
- Existing worlds are supported.
- Progression does not go backward if time is changed backward.
- Permanent victory is saved per world.
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WATCH system
- Kenny can appear near players before hunting.
- Kenny watches silently from a distance.
- Kenny vanishes after being noticed.
- WATCH dialogue appears through actionbar text.
- WATCH appearances escalate over time.
- Sleep interruption integrates with WATCH progression.
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Ambient anomaly system
- Fake footsteps
- Whispers
- Creepy ambience
- Heartbeat panic sounds
- Screams
- Smoke particles
- Soul particles
- Sculk soul particles
- Reverse portal traces
- Static interference
- Spawn anomaly sounds
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Cinematic Kenny spawn effects
- Smoke
- Large smoke
- Soul fire
- Reverse portal particles
- Sculk soul particles
- Layered spawn audio
- Distorted whispers and static
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Kenny hunt behavior
- Chases Survival and Adventure players.
- Ignores Creative and Spectator players.
- Can chase through water.
- Can attack underwater.
- Can recover from stuck pathing.
- Can retarget other players in multiplayer.
- Can vanish and respawn if no valid target remains.
- Removes duplicate Kenny entities automatically.
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Kill-based escalation
- Kenny becomes faster after player defeats.
- Chase speed scales up over time.
- Day-based power and kill-based escalation work together.
- Kenny becomes more dangerous the longer the curse continues.
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Progressive Kenny rewards
- Defeating Kenny drops a Kenny Totem.
- Armor rewards rotate between armor pieces.
- Early rewards use enchanted diamond armor.
- Later rewards upgrade to enchanted netherite armor.
- High kill counts add stronger enchantments.
- First kill rewards an enchanted diamond sword.
- Later kills can reward strong potions.
- Successful kills reward enchanted golden apples.
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Kenny Totem
- Special named totem item.
- Works from main hand or offhand.
- Provides periodic healing.
- Provides Regeneration II.
- Applies blindness as a cursed side effect.
- Effect timing and strength can be configured.
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The End final act
- Kenny has separate End behavior.
- Kenny spawns quickly when players enter The End.
- Kenny uses special End pressure behavior.
- Kenny can punish tower abuse with vertical reach, block breaking, and fireballs.
- Kenny keeps returning while the Ender Dragon is alive.
- Kenny will not attack the Ender Dragon.
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Permanent victory
- Killing the Ender Dragon permanently defeats Kenny for that world.
- Kenny disappears forever.
- Ambient anomalies stop forever.
- Victory title appears.
- Fireworks launch.
- Rewards drop near the dragon death position.
🛠️ Commands
Kenny includes server commands for configuration, debugging, and control.
/kenny status/kenny config/kenny config huntStartDay <3-6>/kenny config initialWatchDelaySeconds <seconds>/kenny reload
/kenny status shows detailed diagnostics, including:
- Kenny kill count
- Current chase-speed multiplier
- Days remaining before the hunt
- Spawn countdowns
- Respawn countdowns
- Retry cooldown
- Spawn blocking reason
- Active Kenny UUID
- Active Kenny dimension
- WATCH progression state
🖥️ Mod Menu support
Mod Menu support is optional.
When installed, Kenny adds an in-game configuration screen for:
- Hunt start day
- Initial WATCH delay
In multiplayer, configuration changes are validated and sent through server commands.
⚙️ Gameplay progression
WATCH phase
Kenny watches before the hunt begins.
During this phase:
- Kenny may appear near players.
- Kenny may stare from a distance.
- Kenny may vanish when seen.
- Dialogue and whisper sounds warn the player.
- WATCH events become more frequent as the hunt approaches.
Hunt phase
When the warning phase ends, Kenny begins hunting.
During this phase:
- Kenny actively chases valid players.
- Kenny scales with progression.
- Kenny can recover from stuck navigation.
- Kenny can pursue through water.
- Kenny can retarget in multiplayer.
- Kenny can respawn after vanishing or being defeated.
The End
The End is the final act.
If the Ender Dragon is alive, Kenny becomes extremely dangerous and keeps returning. Kill the Ender Dragon to seal Kenny permanently.
🔧 Requirements
- Minecraft:
26.2 and More - Available loaders:
- Fabric
- NeoForge
- Required dependencies:
- Fabric Loader
- Fabric API
- GeckoLib
- Java:
25+ - Environment: Client and server required
📖 Usage
- Install the mod on both the client and server.
- Install the required dependencies:
- Fabric Loader
- Fabric API
- GeckoLib
- Start or load a world.
- Wait for the Day notice and objective.
- Watch carefully from Day 1.
- Do not trust footsteps, whispers, smoke, or silence.
- Prepare before Day 3.
- Reach The End.
- Kill the Ender Dragon.
- Seal Kenny forever.
🌐 Multiplayer
Kenny supports multiplayer, LAN, and dedicated servers.
The mod is required on both client and server because it includes server-side behavior, AI, world progression, sounds, particles, custom entity rendering, model, and animation logic.
⚠️ Horror notice
Kenny is designed as a horror progression mod. It includes sudden sounds, stalking behavior, whispers, darkness/blindness-style pressure, jumpscare-like moments, and escalating danger over time.
⬇️ Download
Planned loader support:
📜 License and permissions
- License: All Rights Reserved (ARR)
- Official downloads are only available on Modrinth and CurseForge
- Standalone redistribution and re-uploads are not allowed without permission
- Modified builds, forks, ports, mirrors, and asset reuse are not allowed without permission
- Modpacks are allowed when the original mod is unmodified, credited as Kenny by Zynwro, and linked back to the official project page
🤝 Credits
- Author: Zynwro
- Contact: linktr.ee/zynwro
- Donate: linktr.ee/zynwrodonate
![Kenny [HORROR]](https://cdn.modrinth.com/data/1qMrluiH/f02ebed1fbd4fe51310faf1916153f6a04e705f5_96.webp)

