Compatibility
Minecraft: Java Edition
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Supported environments
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Details

Any feedback, bug reports, or suggestions are greatly appreciated! <3
All Stacks Infinite
All Stacks Infinite is a mod that allows players to customize item stack sizes from 1 unit to 2 billion using config that updates in-game. Just add the name and the size and the game updates it realtime. It supports modded items.
Default global size is 999 and its activated.
Syntax errors in the configuration file may prevent the config from loading correctly.
The game should not crash when using a very large global stack size.
Only vanilla buckets are supported. (Some entities differ in sizes so won't stack)
Shulker & Bundles seems to be stackable, yet not added automatically in .toml
Under any circumstances don't remove the mod or any stack beyond 99 will be deleted or replaced by 1.

[items_custom_stack_size] & [buckets_custom_stack_size]
│overrides
▼
global_stack_size_enabled = false
│overrides
▼
global_stack_size_enabled = true
[global_items] & [global_buckets] & vanilla stackables
│overrides
▼
vanilla stacks size
Do this if you're unsure about syntax or logger errors, can't figure out what's wrong, and the config was working before but is no longer registering new items: Delete All-Stacks-Infinite.toml from the config folder and let the mod regenerate the default .toml file. You should have saved your old configuration so you can compare and restore it.
v3 update [all versions]
- Customizable config that updates in-game
- Server won't crash from having stacks bigger than 99; downgrade any stack, it won't break... hopefully.
- Custom font sizes for big quantities
- Vanilla buckets can be stacked and work as intended (solid, liquid, drinkable, and mob)
- Cods have different sizes, so they may not be combined easily
- Modded buckets that work exactly like vanilla can now work when added to the bucket tag
- Creative mode items synchronize properly with the server
- Big stacks can interact with the world and can't be deleted for whatever reason
- Big piles of items now are according to their max stack size instead of dropping a lot of 64-item stacks.
- Ctrl+Q drops a big pile instead of a lot of 64-item stacks
- Stacked stews and potions can be stacked and work properly
- Fixed Merge
- Locked bundles to not accept variety of stack sizes
- Removed bundle capability to store another bundle to avoid overflow
- Stackable bucket lava works in furnaces
- Fixed shulkers & chests, no longer destroys high stacksize items, also downgrading stacksize won't destroy items from chests and shulkers no more
- Fixed stone cutter when calculating 2 billion slabs
- Fixed Entity buckets would create ghost items on the client and real duplicate items in Creative
- Fixed many interactions when having big stacks interacting with other big stack sizes
- Brewing stands, furnace, enchanting table accept bigger stacks
- Some lower versions: Vanilla Furnace with big stacks of lava now shrink only one and drop the empty bucket
Anvils upgrade items 1 to 1 delegated to Anvil evolution mod
Issues:
Incompatibilities:
-Metal Bundles
To do:
-cakes? -Further testing
-Buckets individual compatibility for mods
-interaction stacked enchanted books - anvil evolution


