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Licensed BSD-2-Clause
Published 2 years ago
Updated 10 months ago
All versions
1.6a
Release
Waves 1.6a10 months ago 64K
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Forge
NeoForge
Supported environments
Client and server
Changes
- Solved whatever was causing issues with Supplementaries.
- Finally works 100% clientside when playing on a server without the mod.
- Added toggleable parallelization to caching and other logic parts.
- Biome, coast line and coast line distance caches are updated and reset periodically. This can be configured.
- Added a nifty utility for the client to export cache maps to the screenshots folder by pressing a key. The default key is unbound and has to be manually set.
- Lots of internal refactoring.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:2ygdYUcf:W02aROo3"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:2ygdYUcf:W02aROo3"
}


