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0.2.0-beta.3
Beta
Cloud Tweaks 0.2.0-beta.39 months ago 40K
Compatibility
Minecraft: Java Edition
1.21.11
Platform
Fabric
Supported environments
Client-side
Changes
Back with a New Year update!!1!
- NEW YEAR NEW YEAR NEW YEAR
20082026 IS NOW - Existing issue with fog.
- Switched to string-based config name (you'll have to manually enter the name while I figure out how to use dropdown list)
- The available names are NORMAL, POPULATED, POPULATED_ND (new no-depth mode), BEVELED (names in all-caps)
- Be careful with the name not to crash the game if you enter this wrong! (I swear this is a feature not a bug (it actually is an unhandled bug))
- Added proper diffuse shading to clouds (you'll have to manually provide your light sources through config for now)
- Added a cloud layer template (editable through config).
- Preparation for future features.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:3VF0kOsp:Roq5fhmo"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:3VF0kOsp:Roq5fhmo"
}

