Tags
Creators
Details
1.8.2
Compatibility
Required content
Changes
Spectrum 1.8.2 - Aria for Painters
Item Name Recoloring
You can now use Pigment in the Bedrock Anvil to color an item's name. Props to Athebyne!
Revamped Fishing / Archaeology Loot
You could always fish in all of Spectrum's fluids, but the loot was always okayish. Fishing loot got a big overhaul thanks to Athebyne! Archaeology loot also got a tad more interesting.
Fluid Interaction Recipes
EMI now shows what the result of two fluids interacting is. Props to LittleCircleOO!
Improvements
- Improved Puff Circlet fall damage handling (Pizzer)
- The Kindling remembering advancement is now also granted when interacting with a Kindling - useful for Multiplayer (Robotgiggle)
- Added a new Infused Beverage: Sarsaparilla (Athebyne)
- Malachite Ore can now be smelted (Athebyne)
- Enchantment Canvases now unbind in Midnight Solution (Athebyne)
- Improved the way Glass Ampoules are handled in Dispensers & Omni Accelerator
- Kimchi recipe now only requires two veggies and gives double output (Athebyne)
- Resonance & the Glass Crest Workstaff do not require breaking a budding block anymore
- Modular Explosives are now simpler to craft, requiring stratine fragments instead of gems (Athebyne)
- More plants are now compostable (Robotgiggle)
- Improved Cinderhearth structure matching
- Made the collision box of Rotten Ground bigger to make it easier to hit small mobs on it
- Interacting with a high tier pedestal now completes advancement requirements for lower tier pedestals
- The Radiance Staff is now unlocked with Yellow Pigment instead of blue
- Made Neat Ring even more pricy (Athebyne)
- Improved the logic certain items handle invincibility frames
- Midnight Aberration now has a small grace period before it starts crumbling
- Made the Mermaid's Jam guidebook entry less confusing (it showed the cheong recipe before, which kind of is the right one, but)
- Better described that Bismuth interacts with Beacon base blocks specifically
- Streamlined Incandescent Amalgam explosions (Robotiggle)
- Improved performance around Azurite Ore veins
- Memory to Head Spirit Instiller recipes now work with vanilla mobs
- Shooting Stars do not spawn Stardust anymore when initially spawning
- It is now more consistent getting the advancement to survive Fatal Slumber (Robotgiggle)
- Added unique sounds for being on Primordial Fire (Azzy)
- Added up to date guidebook images
- Ink Storage blocks/items handle upgrading from <1.8 versions more gracefully (unilock)
- Doubled the amount of Tipped Arrows from the Potion Workshop to match vanilla
Bug Fixes
- Fixed duplicate entities in the Manor structure (Robotgiggle)
- Fixed a crash when trying to render Concealing Oil tooltips
- Fixed a few guidebook entries/pages never getting unlocked - most notably the Mob Heads one
- Exploding Kindlings do not affect unbreakable blocks anymore (Azzy)
- Fixed Mermaids Brushes rarely dropping two gems (Ethanolgie)
- Unbreakable blocks can no longer be recolored (Robotgiggle)
- Fixed the gravity ring advancement unlock (Robotgiggle)
- Fixed the jade bulb crossbreeding advancement unlock (Robotgiggle)
- Only reveal Moonstuck Nectar page when the player harvested it (Robotgiggle)
- Fixed typo in moonstone core entry (Dinoturto)
- Updated emissive textures
- Fixed Blackslag Alloy Forge being referred to as Calcite
- Fixed a crash on dedicated servers when accessing the Paintbrushes item name
- Fixed Glass Arrows having more drag in water instead of less
- Fix mirrored gem blocks in gen 1 textures (Robotgiggle)
- Fixed Neolith being referred to as Neolith Dust in its advancement
- Fixed Life Drain ticking when being in creative/spectator
- Fixed a bug causing another bug that occurred when throwing a Dragon Talon/Twinsword at an Endermen
- Fixed Kindlings visually floating on the ground in some cases
- Fixed the Guidebook forgetting the Nightdew hint being bought
- Star candies and whispy circlet now reduce incurable effect duration (Azzy)
- Doomblooms are now more explosive (Azzy)
- DD biomes with rain particles act as being under permanent rain (Azzy)
- Fixed a Button / Stimmerstone light dupe involvind Pistons
- Fixed loot tables for Weeping Gala Door & Leaves
- Fixed the Spirit instiller continuing playing music at specific times the recipe was not valid anymore
- Updated the chinese lang (SmallYii, moyuguguji)
- Fixed a rare rendering crash when breaking Spectrum's chests
- Reworded various guidebook entries & fixed typos
- stubled (KatTheFox)
- The Dragonbone hint does not mention Dragonrot swamps anymore, since they can also be found in the overworld now
- Fixed the Life Drain Potion Workshop recipe unlock referencing the wrong criterion
- Set Health damage now plays the entities death sound (Azzy)
- Fixed exploding Kindlings crashing the game if Common Protection API is not installed
- Fixed the Irrelevance Fading Music disk always playing at 100% volume
- Fixed Weeping Gala Light & Lantern not handling translucency correctly
- Made Manxi hydrophobic (Preservation Roundels, too)
- Added missing tags to some Preservation Blocks
Mod Compat
- Mod integrations based on code will no longer try to load when Connector is installed (it caused issues with Travelers Backpacks, Create, ...). Compat based on json is unaffected
- Added a description what the 'mod integration packs to disable' config setting does
- Fixed missing icon for Biome Makeover guidebook entry (Athebyne)
- Fixed an infinite meat exploit with Neepmeat (Athebyne)
- Exclusion Lib is now optional. The worldgen structure experience is still better with it, though!
- Fixed a duplication glitch in combination with Dank Storage
- Partly fixed a duplication glitch in combination with Sophisticated Backpacks
- Marked Enchancement as incompatible. It ships outdated mixins into Spectrum and will not be updated for 1.20.1 anymore, leading to crashes
- Fixed a load order crash with Botania
- Updated Colorful Hearts compat (unilock)
- Updated Alloy Forge stats
- Fixed some mod compat guidebook entries sharing the same coordinates, rendering on top of one another
@release-ping
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:3rc31Hgo:lXBai2l4"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:3rc31Hgo:lXBai2l4"
}





