Compatibility
Minecraft: Java Edition
Platforms
Tags
Creators
Details
Fallback Minecraft Server - SOON
A plugin designed to keep players connected when a Minecraft network is temporarily unavailable. Instead of disconnecting players when all fallback servers are offline, mc-fallback transfers them to a dedicated fallback service and automatically sends them back once their original server is available again.
Preview
Supported platforms and versions
- Velocity Versions: 3.5.0 - 4.1.2
- Paper - Versions: 1.21.10 - 26.2
- PurpurMC - Versions: 1.21.10 - 26.2
Although mc-fallback may work on other platforms or versions, I do not guarantee their stability or functionality.
WHITELISTED BETA
Public use is set to roll out with 1.0.0-beta.5!
During beta, only whitelisted servers may use the fallback-service.
This logic will migrate to "blacklist" instead of whitelist after the projects' beta.
Setup
- Download the latest version of mc-fallback.
- Place the plugin in the
/plugins/folder of your Velocity server. - Enable
accept-transfersin your configuration.- (Velocity) Enable
accept-transfersin yourvelocity.toml. - (Paper / Purpur) Enable
accepts-transfersin yourserver.properties.
- (Velocity) Enable
- Restart the Velocity server.
How it works
When a player is disconnected from a server, mc-fallback first checks the fallback servers configured in Velocity. If none of them are available, the player is transferred to the external fallback service instead of being disconnected from the network.
While waiting, the player receives a visual status display showing that mc-fallback is attempting to reconnect them. As soon as their original server responds again, the player is automatically transferred back.
Players are also transferred to the fallback service when the Velocity proxy is shut down. This allows network maintenance or restarts without immediately disconnecting every player.


