Compatibility
Minecraft: Java Edition
26.1.x
1.21.x
1.20.x
1.19.4
Platforms
Supported environments
Server-side
Singleplayer
Links
Tags
Creators
Details
Licensed MIT
Published last year
(In BlockBench / In Minecraft)
โจ What is BetterModel?
BetterModel is a server-based engine that provides runtime BlockBench model rendering & animating for Minecraft Java Edition.
- Built on the
item-displaypacket. - Implements essential BlockBench elements, including
cubes,meshes,null objects, andlocators. - Support for model animations,
Molangexpressions, and IK (Inverse Kinematics) rigging. - Supports player skin models and custom armor.
- Automated resource pack generation with zero reliance on core shaders.
- Provides support for entity syncing.
- Extensible API available for integration.
๐ Comparison with ModelEngine
The main reason I created it is:
- To reduce network costโMEGโs network optimization is outdated and insufficient for modern servers.
- To enable faster updatesโWe canโt afford to wait for MEGโs slow update cycle anymore.
- To provide a more flexible APIโMEG is closed-source with a very limited API, which makes extending or integrating difficult.
- To restore vanilla behavior-MEG breaks several vanilla entity features and physics, which this project aims to fix.
Also, you can refer my document to compare both ModelEngine and BetterModel.
๐ Generic BlockBench model with animation
BetterModel supports Generic BlockBench models with full animation.
Custom hitbox
BetterModel provides custom hitbox both client and server. (tracking animation rotation)
MythicMobs support
Like MEG, BetterModel supports MythicMobs, you can use some MEG's mechanics in BetterModel too.
๐ก Player model with animation
BetterModel supports player model with using user's custom skin without textures.



