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Minecraft: Java Edition
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Ah... Who never wanted to have spell in minecraft, spells that are still vanilla like but blend perfectly with other adventure mods, just like skyrim's spells... Introducing Sky Spells !
A minecraft mod that introduce skyrim spell into the game. It's in active development but it's 100% usable ! Any kind of return will be appreciated ! (you can send a message to @7375727669 on discord ;) )
You'll first need the Spell Item (
) that you get by logging in the world or when dying.
To use it, just punch the air with the spell book then a menu will show up :) Choose a spell by clicking on one of them. Once you've choosed one there is two way of using a spell :
- You can hold your right click button with the spell in hand to make it load and when you release it the spell will take effect - just like a bow !
- Just hold right click to make use of the spell like with the healing spell or the detect undead spell And in addition, a little icon on the bottom left will indicate when the spell ready to use !
If something in the mod don't feel right : you have 2 gamerules at your disposition
spawnDistanceConjuration (So you can adjust the spawn distance of the conjuration wolf : default is eight block)
lockSpellItem (If you don't wan't to force the player into using the spellbook)
... If you need to get one, just tell me, I will do my best
I think that's all you need !
Greeting, Survi :3
P.S. : It's made with Mcreator and that's a good mod, just trust me ;)
Work in progress for the first release
-
Ne pas casser / taper de mob quand on l'ouvre mais ducoup on peut plus ouvrir le menu dans la main gauche -
Faire en sorte que ce spell book soit obtenable quand on arrive dans le monde -
Faire en sorte que le menu ne s'ouvre pas quand on le récupère -
Faire en sorte que l'on ne puisse n'en avoir qu'un -
Bound sword qui ouvre le spell selector -
Clore le menu quand on clique sur un sort -
Changer le nom du menu -
Gamerule pour les messages de logs -
Quand on en a un qui est tombé on peut le pick up et il est pas supprimé -
Effets de particules -
Projectile calme et furry qui font des dégâts -
Projectile calme + fury disparait au bout d'un certain temps : pour l'optimisation -
Equilibrer le conjured wolf -
Animation/overlay when you charge the spell -
Faire apparaître le loup là où on regarde dans un rayon de 8 blocs -
Gamerule to change the size of conjuration spell spawn limit -
Optimise item drops -
Sound bug when you drop an item -
Message quand tu peux pas faire le spell -
Gamerule to lock the book into the player inventory -
Make it so you can only have one familiar under your command -
Bug about the familiar shaking when is time is coming -
Familiar optimisation with possible bug correction about synced data between client and server -
Faire un système de message quand il se passe quelque chose qui n'est pas voulu de base
Work in progress for the second release
- Decider de si on introduit une enième barre de mana où si on test une solution plus vanilla (avec saturation comme avec la lance ?)
- Sort de peur (we will need Mixin)
- Sort de paralysie
- Sort de conjuration de squelette
- Sort de boule de feu
- Update de l'apparence projectiles + menu


