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Details
1.6.12
Compatibility
Required content
Changes
- Moved config to it's own folder
- Added an overrides file in the same folder which allows for overriding any pick stack
- Added command to reload the overrides in game: /pbp reload
With overrides you can configure yourself which item stack (including NBT data) you get from a block or entity. The file already includes some overrides for blocks and entities that didn't have any pick stack. Fluid block overrides only work if fluid picking has been enabled in the config.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6kI7U1sT:rfhh3fex"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6kI7U1sT:rfhh3fex"
}

