Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
How it Works
Vanillin optimizes Minecraft by implementing instanced rendering for entities and block entities through Flywheel.
With Flywheel doing the heavy lifting, Vanillin is able to achieve significant performance improvements on all the game objects it affects. The end result is that ten thousand of something have the same frame time impact as one of something.
Shaders
Flywheel 1.0, and therefore Vanillin, is currently incompatible with shaders. Work is underway to make first party compat a reality.
Optimizations
Vanillin does not optimize everything by default. Special support needs to be built for each type of entity and block entity. Those that are currently optimized are listed below.
✅ = Stable, enabled by default
🧪 = Experimental, enabled behind a config
Block Entities
- ✅ Chests
- ✅ Shulker boxes
- ✅ Bells
- 🧪 Signs
Entities
- ✅ Minecarts (and all variants)