Compatibility
Minecraft: Java Edition
Platforms
Creators
Details
Class SMP is a competitive Paper 1.21.11 PvP SMP plugin built around class progression, class stealing, custom abilities, world objectives, event pressure, and admin-controlled balancing. ⚔️✨ Players begin as Human, then gain stronger classes through Class Essence Potions, deaths, /withdraw, rerolls, objectives, and admin rewards. Classes & Abilities 🧬 Human ⚪ Passive: Stable default class with no gimmick. Ability 1: Adrenaline: Speed burst and repositioning. Ability 2: Second Wind: Heals 4.0 HP and clears slows. Tank 🛡️ Passive: Reduced incoming damage, resistance pulses, slower movement. Ability 1: Bulwark Guard: Shield dome, Resistance, ally guard, enemy Weakness. Ability 2: Seismic Slam: 3 shockwaves, 2.1 damage each, Slowness. Speedster 💨 Passive: Permanent speed pressure and jump control. Ability 1: Phase Dash: Fast dash with wind pulses and chip damage. Ability 2: Afterimage: Invisibility, Speed, reveal pulse, slowing wind field. Assassin 🗡️ Passive: Rear melee hits deal bonus burst damage. Ability 1: Shadow Step: Blink behind a target, 3.0 damage, Weakness. Ability 2: Death Mark: 6.5 damage, Wither, Glow, delayed 3.0 detonation. Archer 🏹 Passive: Arrows hit harder with crit trails. Ability 1: Volley: Fires 5 arrows at 3.0 damage each plus delayed arrow rain. Ability 2: Grapple Shot: Mobility leap with slow falling. Pyromancer 🔥 Passive: Fire immunity and burning melee pressure. Ability 1: Fire Nova: 4 expanding flame pulses, 1.7 damage each, ignites enemies. Ability 2: Flame Trail: Burning damage trail while moving. Frostborn ❄️ Passive: Melee hits chill enemies. Ability 1: Ice Prison: Traps target, Slowness, Weakness, delayed frost spike. Ability 2: Glacial Guard: Resistance, Regeneration, frost pulses that slow enemies. Vampire 🩸 Passive: Heals from damage dealt. Ability 1: Blood Siphon: 3.5 drain, healing, lingering blood pulses. Ability 2: Bat Swarm: Speed, Regeneration, Weakness pulses, escape burst. Warden 🌑 Passive: Night vision and strong melee durability. Ability 1: Sonic Boom: 7.5 line damage plus delayed echo burst. Ability 2: Deep Roar: 3 roar pulses with damage, Blindness, Slowness. Alchemist 🧪 Passive: Potion utility and sustain support. Ability 1: Healing Mist: Heals self/allies with lingering healing cloud. Ability 2: Toxic Cloud: Poison cloud plus Weakness. Tempest 🌩️ Passive: Reduced fall damage and high mobility. Ability 1: Lightning Lunge: Dash, 4.5 shock damage, delayed electric snap. Ability 2: Storm Cage: 4 electric pulses, Levitation, lightning visuals. Berserker 🪓 Passive: Stronger pressure at low health, but riskier defenses. Ability 1: Rage Cleave: 6.0 cone slash, knockback, rage pulses. Ability 2: Blood Rush: Speed + Strength burst with extra risk. Phantom 👻 Passive: Taking damage gives short speed for escapes. Ability 1: Blink Strike: Blink hit for 4.5 damage plus phantom pop. Ability 2: Decoy Veil: Invisibility, smoke clone burst, reveals nearby enemies. Druid 🌿 Passive: Regeneration on grass, moss, and leaves. Ability 1: Thorn Snare: 3.0 root, Weakness, pulsing thorn field. Ability 2: Wild Bloom: Heals self 5.0, allies 3.0, pushes enemies away. Eclipse Knight 🌘 Passive: Rare event class with dark resistance aura. Ability 1: Eclipse Slash: 7.0 line hit, Darkness, delayed eclipse burst. Ability 2: Gravity Well: Pull vortex, Slowness, 4.0 collapse damage. Class System 🍾 Players use Class Essence Potions to change class. When a player drinks a new class potion, their old class becomes a potion. On death, their class drops as a potion and they return to Human. /withdraw converts the current class into a potion. The craftable Class Randomizer rerolls your class with a rolling animation, sounds, and particles. World Objectives 🏛️ Random PvP locations activate over time: Class Shrine, Blood Altar, Storm Tower, Frozen Temple, and Eclipse Portal. Players fight to capture them for buffs, fragments, rerolls, exclusive materials, and rare rewards. Events 🌌 Server-wide class events can activate, including Blood Moon, Frostfall, Stormfront, Iron Siege, Arcane Surge, and Eclipse Rift, giving themed class bonuses and combat pressure. Commands 📜 /ability <1|2>: Use ability 1 or 2. /classinfo [class] or /class: View class stats, passive, abilities, damage, and cooldowns. /withdraw: Turn your current class into a potion and return to Human. /trust add/list/remove: Manage trusted allies and friendly-fire protection. /recipes: Open custom recipe GUI. /legendaries: View legendary weapons. /settings: Open/view settings. /events status/list/start/stop: View or manage class events. /objectives status/list/start/stop/sethere: View or manage world objectives. /cooldown [player]: Admin cooldown reset. /items: Admin item test GUI. /classadmin setclass/reroll/givecatalyst/givepotion/giverandomizer/setdamage/setcooldown/setdefault/reload/info: Full admin control. Extra Features 🎮 Actionbar cooldown HUD, custom GUIs with red glass borders, class particles, ability effects, configurable damage multipliers, configurable cooldowns, tab completions, craftable class items, legendary custom-model weapons, lore.yml customization, and PvP-focused balance settings.

