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Creators
Details
Licensed MIT
Published last year
Updated 3 months ago
All versions
1.1.5.2
Release
Vanilla Backport Neoforge 1.21.1 1.1.5.27 months ago 11.9K
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
CHANGELOG
- reworked mob variant system
- tall dry grass, firefly bushes and bushes can now spread upon being bonemealed
- removed music fade config option
- added JEI and JER support
- added MouseTweaks support
- disabled updated bundle UI when BestBundles is loaded
- added cat and frog variant support
- updated loot configs
- updated chicken egg lay behavior
- updated spawn egg rendering (toggleable via config)
- lodestones now generate on ruined portal loot (toggleable via config)
- updated happy ghast rendering
- updated creaking rendering
- added sheep underwool layer
- wolf variants are now handled on the conventional tag
cinstead of theminecrafttag, but remains retrocompatible - baby variants can now be inherited properly from a parent with data driven variants and a parent with vanilla variants
- wolf health now increases to 20 hearts when tamed
- added Freshly Animated
Chicken Egg Lay
- Their loot table is now handled on "gameplay/chicken_lay"
- 1.20.1 : Thrown eggs now have variants, allowing to determine which variant will it hatch
- 1.21.1 : Egg items now use data components to handle variants
Item Loot Configs
bundle_on_villagesis nowbundle_lootresin_lootnow determines if resin clumps should generate on woodland mansionslodestone_lootnow determines if lodestones should generate on ruined portals
Freshly Animated Freshly Animated is a built-in resource pack to add support to Fresh Animations along with mobs added by Vanilla Backport
- requires to be enabled manually
- if it presents some issues, update Fresh Animations
- implements the current changes:
- fixed variants for chicken/cow/pigs
- fixed animations for happy ghasts and ghastlings
- fixed dual beak on cold chickens
BUGFIXES
- fixed bundle item duplication / removal
- fixed pale oak boat rendering
- fixed missing subtitles
- fixed happy ghast recursive rendering
- fixed update bundle UI preventing the scrolling on other bundle-related mods
- fixed missing data transformation for red and green harnesses
- fixed mob variants calling biomes or structures way too early
- fixed missing recipe for leaf litter
- fixed missing recipe for wild flowers to yellow dye
- fixed invalid rendering on pale oak doors and pale oak trapdoors
- fixed bundle rendering based on bundle UI config
- fixed mob variants resetting upon rejoining a world
- fixed mob names not rendering when leashed
- fixed leash rendering when attached to quad holder
- fixed player crashing on disconnecting from servers on fabric
- fixed decorated pots losing their contents on world reload or dimension change
- fixed camels and armadillos spawning in water
- fixed uncompostable foliage
- fixed tags on 1.21 Neoforge
- fixed mob variants preventing variants from other mods to generate (More Mob Variants or Quark)
- fixed flower cactus generation
- fixed wolf armor rendering
- fixed VanillaBackport being loaded too early
- fixed JER crash
- fixed invalid boat mixin
- fixed blue and brown eggs not firing from dispensers
- fixed bundles giving
SelectedItemNBT to the items - fixed plenty of issues related to mob variants...
- i redesigned the system too many times too count... this is the most stable system so far...
- fixed leaf litter placement
- fixed creaking dying when colliding with players
- fixed flower cactus placement
- fixed Continuity crash
- fixed MoreCulling crash
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Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6xwxDTgf:yAP35TSL"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6xwxDTgf:yAP35TSL"
}

