Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details
Mod improves the SoundTracks in Minecraft biomes with an intelligent playback system. Specifically, these biomes are: Stony Peaks, Jagged Peaks, Frozen Peaks, Grove, Snowy Slopes, Dripstone Caves, Lush Caves and Deep Dark. Each of these biomes has its own delay before the music starts playing. After the music finishes playing, all other biomes with a delay (1–20 seconds) are blocked for a certain period of time so that the music doesn't become repetitive.
Intelligent Playback System:
How it works - The first time you enter these biomes, the music will start playing after 1–20 seconds, depending on which biome you are in. After the music for these biomes ends, it will not play again after 1–20 seconds upon re-entering the biomes for a certain period of time, so that the music does not become tiresome. Enjoy the views of these biomes along with the music!
-
Biomes where this Intelligent Playback System works:
Frozen Peaks:
Entrance to this biome:
1.Music in this biome starts playing 1 second after you enter.
2.After the music in the Frozen Peaks biome ends, for 33 minutes the 1-second delay does not work when re-entering this biome, and the delays (1 to 20 seconds) in all other biomes are also blocked for 33 minutes.
The delays (1 to 20 seconds) are blocked for 33 minutes in the following biomes:
Frozen Peaks
Jagged Peaks
Stony Peaks
Grove
Snowy Slopes
Dripstone Caves
Lush Caves
3.The music in this biome plays every 7 minutes.
Jagged Peaks:
Entrance to this biome:
1.Music in this biome starts playing 1 second after you enter.
2.After the music in the Jagged Peaks biome ends, for 33 minutes the 1-second delay does not work when re-entering this biome, and the delays (1 to 20 seconds) in all other biomes are also blocked for 33 minutes.
The delays (1 to 20 seconds) are blocked for 33 minutes in the following biomes:
Jagged Peaks
Frozen Peaks
Stony Peaks
Grove
Snowy Slopes
Dripstone Caves
Lush Caves
3.The music in this biome plays every 7 minutes.
Stony Peaks:
Entrance to this biome:
1.Music in this biome starts playing 1 second after you enter.
2.After the music in the Stony Peaks biome ends, for 33 minutes the 1-second delay does not work when re-entering this biome, and the delays (1 to 20 seconds) in all other biomes are also blocked for 33 minutes.
The delays (1 to 20 seconds) are blocked for 33 minutes in the following biomes:
Stony Peaks
Jagged Peaks
Frozen Peaks
Grove
Snowy Slopes
Dripstone Caves
Lush Caves
3.The music in this biome plays every 7 minutes.
Grove:
Entrance to this biome:
Music in this biome begins playing 15 seconds after entering. (After the music ends in this biome, a 15-second delay will not be triggered for 50 minutes in this biome. However, for other Mountain and Cave biomes, the block ends 25 minutes after the music ends in this biome.)
2.After the music in the Grove biome ends, the delays (1 to 20 seconds) in all other biomes are blocked for 25 minutes.
The delays (1 to 20 seconds) are blocked for 25 minutes in the following biomes:
Stony Peaks
Jagged Peaks
Frozen Peaks
Snowy Slopes
Dripstone Caves
Lush Caves
3.The music in this biome plays every 9 minutes.
Snowy Slopes:
Entrance to this biome:
1.Music in this biome begins playing 15 seconds after entering. (After the music ends in this biome, a 15-second delay will not be triggered for 50 minutes in this biome. However, for other Mountain and Cave biomes, the block ends 25 minutes after the music ends in this biome.)
2.After the music in the Snowy Slopes biome ends, the delays (1 to 20 seconds) in all other biomes are blocked for 25 minutes.
The delays (1 to 20 seconds) are blocked for 25 minutes in the following biomes:
Stony Peaks
Jagged Peaks
Frozen Peaks
Grove
Dripstone Caves
Lush Caves
3.The music in this biome plays every 9 minutes.
Dripstone Caves:
Entrance to this biome:
1.Music in this biome starts playing 5 seconds after you enter.
2.After the music in the Dripstone Caves biome ends, for 34 minutes the 5-seconds delay does not work when re-entering this biome, and the delays (1 to 20 seconds) in all other biomes are also blocked for 34 minutes.
The delays (1 to 20 seconds) are blocked for 34 minutes in the following biomes:
Stony Peaks
Jagged Peaks
Frozen Peaks
Grove
Snowy Slopes
Dripstone Caves
Lush Caves
3.The music in this biome plays every 9 minutes.
Lush Caves:
Entrance to this biome:
1.Music in this biome starts playing 10 seconds after entering (this 10-second delay works only once per game).
2.After the music in the Lush Caves biome ends, the delays (1 to 20 seconds) in all other biomes are blocked for 24 minutes.
The delays (1 to 20 seconds) are blocked for 24 minutes in the following biomes:
Stony Peaks
Jagged Peaks
Frozen Peaks
Grove
Snowy Slopes
Dripstone Caves
3.The music in this biome plays every 9 minutes.
Deep Dark:
Entrance to this biome:
1.Music in this biome starts playing 30 seconds after entering (this 30-seconds delay works only once per game).
2.After the music in the Deep Dark biome ends, the delays (1 to 20 seconds) in all other biomes are blocked for 35 minutes.
The delays (1 to 20 seconds) are blocked for 35 minutes in the following biomes:
Stony Peaks
Jagged Peaks
Frozen Peaks
Grove
Snowy Slopes
Dripstone Caves
Lush Caves
Lockouts appear only if the 1–20 second delays have actually triggered in these biomes. To explain in more detail: suppose a 5‑second delay triggers in the Dripstone Caves. Then, after the music ends — and only if the music actually played specifically because of that 5‑second delay — a 34‑minute lockout is created for other cave and mountain biomes, as well as for the Dripstone Caves themselves. If the music in the Dripstone Caves plays again 9 minutes later, this lockout will not refresh. Instead, the lockout will simply continue expiring, and now there will be only 25 minutes remaining until the lockout ends. This is for those who did not understand how the lockout works!
The music for these biomes has been changed. C418's SoundTracks will play very rarely in these biomes. This is done so that the main SoundTracks of these biomes play more often. The main SoundTracks are
Stand Tall,
Wending,
Endless,
Eld Unknown,
Pokopoko and other music. This will allow players to hear the soundtracks of Lena Raine and other composers in these biomes — SoundTracks that have existed in Minecraft, but that players have either never heard or have heard very rarely. Visiting mountain and cave biomes will become more fun!
For versions below 1.21.6 (1.21.5-1.20.1), the most important and useful mod features for these versions have been added.
1. Mod V1.0.3 As in version 1.21.6, Music Frequency has been added to the music settings.
Music Frequency: Default - music plays every 20 minutes.
Music Frequency: Frequent - music plays every 10 minutes.
Music Frequency: Constant - music plays every 10 seconds.
2. Mod V1.0.2 Music continues playing when the game is paused.
3. Mod V1.0.2 If you turn the music off and then turn it back on, it will continue playing > and will not disappear.
4. Mod V1.0.2 Upon each world entry, the music will always start playing within 2–5 seconds.
5. Mod V1.0.3 In the main menu, music plays continuously.
The author will be releasing the mod for different versions of Minecraft. It just needs time. The author will try his best to upload mods for almost all mod loaders and versions from the beginning of Minecraft version 1.21 and 1.20!
In Creative Mode, similar to the Bedrock Edition, only C418 soundtracks will play:
Blind Spots,
Biome Fest,
Haunt Muskie,
Aria Math,
Taswell and
Dreiton. Music in Creative mode plays every 5 minutes.
The mod also adds resource packs to change the music in the Main Menu from game versions 1.18, 1.19, 1.20, 1.21, 1.21.6 but in the main menu without resource packs only C418 music will play:
Moog City 2,
Mutation,
Floating Trees and
Beginning 2. Enable these resource packs if you want to hear Main Menu music from older versions of Minecraft.
- All Minecraft biomes now have their own SoundEvents, each storing its own music, which, in the author's opinion, fits perfectly. If you're wondering which biomes contain Minecraft music, take a look at:
Sounds.json
{
"music.nether.nether_wastes": {
"sounds": [
{"name": "music/game/nether/nether_wastes/rubedo", "stream": true, "volume": 0.5, "weight": 5},
{"name": "music/game/nether/dead_voxel", "stream": true, "weight": 2},
{"name": "music/game/nether/concrete_halls", "stream": true, "weight": 2},
{"name": "music/game/nether/warmth", "stream": true},
{"name": "music/game/nether/ballad_of_the_cats", "stream": true}
]
},
"music.nether.crimson_forest": {
"sounds": [
{"name": "music/game/nether/crimson_forest/chrysopoeia", "stream": true, "volume": 0.5, "weight": 8},
{"name": "music/game/nether/soulsand_valley/so_below", "stream": true, "volume": 0.5, "weight": 4},
{"name": "music/game/nether/dead_voxel", "stream": true, "weight": 2},
{"name": "music/game/nether/concrete_halls", "stream": true, "weight": 2},
{"name": "music/game/nether/warmth", "stream": true},
{"name": "music/game/nether/ballad_of_the_cats", "stream": true}
]
},
"music.nether.warped_forest": {
"sounds": [
{"name": "music/game/nether/crimson_forest/chrysopoeia", "stream": true, "volume": 0.5}
]
},
"music.nether.basalt_deltas": {
"sounds": [
{"name": "music/game/nether/soulsand_valley/so_below", "stream": true, "volume": 0.5, "weight": 7},
{"name": "music/game/nether/dead_voxel", "stream": true},
{"name": "music/game/nether/concrete_halls", "stream": true},
{"name": "music/game/nether/warmth", "stream": true, "weight": 3},
{"name": "music/game/nether/ballad_of_the_cats", "stream": true, "weight": 3}
]
},
"music.nether.soul_sand_valley": {
"sounds": [
{"name": "music/game/nether/soulsand_valley/so_below", "stream": true, "volume": 0.5, "weight": 7},
{"name": "music/game/nether/dead_voxel", "stream": true},
{"name": "music/game/nether/concrete_halls", "stream": true},
{"name": "music/game/nether/warmth", "stream": true, "weight": 3},
{"name": "music/game/nether/ballad_of_the_cats", "stream": true, "weight": 3}
]
},
"music.overworld.mountain_badlands": {
"sounds": [
{"name": "music/game/subwoofer_lullaby", "stream": true},
{"name": "music/game/living_mice", "stream": true},
{"name": "music/game/haggstrom", "stream": true},
{"name": "music/game/danny", "stream": true},
{"name": "music/game/key", "stream": true},
{"name": "music/game/oxygene", "stream": true},
{"name": "music/game/one_more_day", "stream": true, "volume": 0.4, "weight": 2},
{"name": "music/game/crescent_dunes", "stream": true, "volume": 0.4, "weight": 5},
{"name": "music/game/stand_tall", "stream": true, "volume": 0.4, "weight": 5},
{"name": "music/game/wending", "stream": true, "volume": 0.4, "weight": 10},
{"name": "music/game/eld_unknown", "stream": true, "volume": 0.4, "weight": 10},
{"name": "music/game/endless", "stream": true, "volume": 0.4, "weight": 10}
]
},
"music.overworld.stony_peaks": {
"sounds": [
{"name": "music/game/subwoofer_lullaby", "stream": true},
{"name": "music/game/living_mice", "stream": true},
{"name": "music/game/haggstrom", "stream": true},
{"name": "music/game/danny", "stream": true},
{"name": "music/game/key", "stream": true},
{"name": "music/game/oxygene", "stream": true},
{"name": "music/game/wending", "stream": true, "volume": 0.4, "weight": 10},
{"name": "music/game/stand_tall", "stream": true, "volume": 0.4, "weight": 10},
{"name": "music/game/eld_unknown", "stream": true, "volume": 0.4, "weight": 10},
{"name": "music/game/endless", "stream": true, "volume": 0.4, "weight": 5}
]
},
"music.overworld.jagged_peaks": {
"sounds": [
{"name": "music/game/subwoofer_lullaby", "stream": true},
{"name": "music/game/living_mice", "stream": true},
{"name": "music/game/haggstrom", "stream": true},
{"name": "music/game/danny", "stream": true},
{"name": "music/game/key", "stream": true},
{"name": "music/game/oxygene", "stream": true},
{"name": "music/game/floating_dream", "stream": true, "volume": 0.4, "weight": 5},
{"name": "music/game/stand_tall", "stream": true, "volume": 0.4, "weight": 10},
{"name": "music/game/wending", "stream": true, "volume": 0.4, "weight": 10},
{"name": "music/game/eld_unknown", "stream": true, "volume": 0.4, "weight": 10},
{"name": "music/game/endless", "stream": true, "volume": 0.4, "weight": 10},
{"name": "music/game/pokopoko", "stream": true, "volume": 0.4, "weight": 5}
]
},
"music.overworld.frozen_peaks": {
"sounds": [
{"name": "music/game/subwoofer_lullaby", "stream": true},
{"name": "music/game/living_mice", "stream": true},
{"name": "music/game/haggstrom", "stream": true},
{"name": "music/game/danny", "stream": true},
{"name": "music/game/key", "stream": true},
{"name": "music/game/oxygene", "stream": true},
{"name": "music/game/floating_dream", "stream": true, "volume": 0.4, "weight": 5},
{"name": "music/game/wending", "stream": true, "volume": 0.4, "weight": 10},
{"name": "music/game/infinite_amethyst", "stream": true, "volume": 0.4, "weight": 10},
{"name": "music/game/an_ordinary_day", "stream": true, "volume": 0.4, "weight": 5},
{"name": "music/game/stand_tall", "stream": true, "volume": 0.4, "weight": 10},
{"name": "music/game/lilypad", "stream": true, "volume": 0.4, "weight": 10}
]
},
"music.overworld.grove": {
"sounds": [
{"name": "music/game/mice_on_venus", "stream": true},
{"name": "music/game/minecraft", "stream": true},
{"name": "music/game/clark", "stream": true},
{"name": "music/game/sweden", "stream": true},
{"name": "music/game/key", "stream": true},
{"name": "music/game/oxygene", "stream": true},
{"name": "music/game/wending", "stream": true, "volume": 0.4, "weight": 8},
{"name": "music/game/infinite_amethyst", "stream": true, "volume": 0.4, "weight": 16},
{"name": "music/game/comforting_memories", "stream": true, "volume": 0.4, "weight": 8},
{"name": "music/game/swamp/aerie", "stream": true, "volume": 0.4, "weight": 4},
{"name": "music/game/eld_unknown", "stream": true, "volume": 0.4, "weight": 8},
{"name": "music/game/endless", "stream": true, "volume": 0.4, "weight": 8},
{"name": "music/game/pokopoko", "stream": true, "volume": 0.4, "weight": 8},
{"name": "music/game/lilypad", "stream": true, "volume": 0.4, "weight": 8}
]
},
"music.overworld.snowy_slopes": {
"sounds": [
{"name": "music/game/mice_on_venus", "stream": true},
{"name": "music/game/subwoofer_lullaby", "stream": true},
{"name": "music/game/living_mice", "stream": true},
{"name": "music/game/haggstrom", "stream": true},
{"name": "music/game/danny", "stream": true},
{"name": "music/game/key", "stream": true},
{"name": "music/game/oxygene", "stream": true},
{"name": "music/game/one_more_day", "stream": true, "volume": 0.4, "weight": 8},
{"name": "music/game/stand_tall", "stream": true, "volume": 0.4, "weight": 8},
{"name": "music/game/an_ordinary_day", "stream": true, "volume": 0.4, "weight": 16},
{"name": "music/game/eld_unknown", "stream": true, "volume": 0.4, "weight": 8},
{"name": "music/game/endless", "stream": true, "volume": 0.4, "weight": 8},
{"name": "music/game/pokopoko", "stream": true, "volume": 0.4, "weight": 8}
]
},
"music.overworld.dripstone_caves": {
"sounds": [
{"name": "music/game/subwoofer_lullaby", "stream": true},
{"name": "music/game/danny", "stream": true},
{"name": "music/game/key", "stream": true},
{"name": "music/game/oxygene", "stream": true},
{"name": "music/game/wending", "stream": true, "volume": 0.4, "weight": 8},
{"name": "music/game/infinite_amethyst", "stream": true, "volume": 0.4, "weight": 16},
{"name": "music/game/an_ordinary_day", "stream": true, "volume": 0.4, "weight": 4},
{"name": "music/game/deeper", "stream": true, "volume": 0.4, ",weight": 8},
{"name": "music/game/eld_unknown", "stream": true, "volume": 0.4, "weight": 8},
{"name": "music/game/endless", "stream": true, "volume": 0.4, "weight": 8},
{"name": "music/game/pokopoko", "stream": true, "volume": 0.4, "weight": 8}
]
},
"music.overworld.lush_caves": {
"sounds": [
{"name": "music/game/mice_on_venus", "stream": true, "weight": 2},
{"name": "music/game/living_mice", "stream": true},
{"name": "music/game/haggstrom", "stream": true},
{"name": "music/game/minecraft", "stream": true},
{"name": "music/game/clark", "stream": true},
{"name": "music/game/sweden", "stream": true},
{"name": "music/game/left_to_bloom", "stream": true, "volume": 0.4, "weight": 3},
{"name": "music/game/one_more_day", "stream": true, "volume": 0.4},
{"name": "music/game/comforting_memories", "stream": true, "volume": 0.4},
{"name": "music/game/floating_dream", "stream": true, "volume": 0.4, "weight": 2},
{"name": "music/game/infinite_amethyst", "stream": true, "volume": 0.4},
{"name": "music/game/an_ordinary_day", "stream": true, "volume": 0.4, "weight": 6},
{"name": "music/game/swamp/aerie", "stream": true, "volume": 0.4},
{"name": "music/game/swamp/firebugs", "stream": true, "volume": 0.4},
{"name": "music/game/swamp/labyrinthine", "stream": true, "volume": 0.4},
{"name": "music/game/echo_in_the_wind", "stream": true, "volume": 0.4, "weight": 2},
{"name": "music/game/featherfall", "stream": true, "volume": 0.4, "weight": 2},
{"name": "music/game/os_piano", "stream": true, "volume": 0.4, "weight": 9}
]
},
"music.overworld.stony_shore": {
"sounds": [
{"name": "music/game/dry_hands", "stream": true},
{"name": "music/game/wet_hands", "stream": true},
{"name": "music/game/mice_on_venus", "stream": true},
{"name": "music/game/subwoofer_lullaby", "stream": true},
{"name": "music/game/living_mice", "stream": true},
{"name": "music/game/haggstrom", "stream": true},
{"name": "music/game/danny", "stream": true},
{"name": "music/game/key", "stream": true},
{"name": "music/game/oxygene", "stream": true},
{"name": "music/game/one_more_day", "stream": true, "volume": 0.4}
]
},
"music.overworld.forest": {
"sounds": [
{"name": "music/game/dry_hands", "stream": true},
{"name": "music/game/wet_hands", "stream": true},
{"name": "music/game/mice_on_venus", "stream": true, "weight": 2},
{"name": "music/game/subwoofer_lullaby", "stream": true},
{"name": "music/game/living_mice", "stream": true},
{"name": "music/game/haggstrom", "stream": true},
{"name": "music/game/minecraft", "stream": true, "weight": 2},
{"name": "music/game/clark", "stream": true, "weight": 2},
{"name": "music/game/sweden", "stream": true, "weight": 2},
{"name": "music/game/key", "stream": true},
{"name": "music/game/oxygene", "stream": true},
{"name": "music/game/left_to_bloom", "stream": true, "volume": 0.4, "weight": 2},
{"name": "music/game/one_more_day", "stream": true, "volume": 0.4},
{"name": "music/game/comforting_memories", "stream": true, "volume": 0.4},
{"name": "music/game/floating_dream", "stream": true, "volume": 0.4},
{"name": "music/game/swamp/aerie", "stream": true, "volume": 0.4},
{"name": "music/game/swamp/firebugs", "stream": true, "volume": 0.4},
{"name": "music/game/swamp/labyrinthine", "stream": true, "volume": 0.4},
{"name": "music/game/bromeliad", "stream": true, "volume": 0.4},
{"name": "music/game/broken_clocks", "stream": true, "volume": 0.4, "weight": 2}
]
},
"music.overworld.flower_forest": {
"sounds": [
{"name": "music/game/bromeliad", "stream": true, "volume": 0.4, "weight": 3},
{"name": "music/game/echo_in_the_wind", "stream": true, "volume": 0.4, "weight": 3},
{"name": "music/game/featherfall", "stream": true, "volume": 0.4, "weight": 3},
{"name": "music/game/swamp/aerie", "stream": true, "volume": 0.4},
{"name": "music/game/swamp/firebugs", "stream": true, "volume": 0.4},
{"name": "music/game/swamp/labyrinthine", "stream": true, "volume": 0.4},
{"name": "music/game/left_to_bloom", "stream": true, "volume": 0.4},
{"name": "music/game/mice_on_venus", "stream": true},
{"name": "music/game/subwoofer_lullaby", "stream": true},
{"name": "music/game/living_mice", "stream": true},
{"name": "music/game/haggstrom", "stream": true},
{"name": "music/game/danny", "stream": true},
{"name": "music/game/minecraft", "stream": true},
{"name": "music/game/clark", "stream": true},
{"name": "music/game/sweden", "stream": true},
{"name": "music/game/key", "stream": true},
{"name": "music/game/oxygene", "stream": true}
]
},
"music.overworld.birch_forest": {
"sounds": [
{"name": "music/game/bromeliad", "stream": true, "volume": 0.4, "weight": 3},
{"name": "music/game/echo_in_the_wind", "stream": true, "volume": 0.4},
{"name": "music/game/swamp/aerie", "stream": true, "volume": 0.4, "weight": 2},
{"name": "music/game/swamp/firebugs", "stream": true, "volume": 0.4, "weight": 3},
{"name": "music/game/swamp/labyrinthine", "stream": true, "volume": 0.4, "weight": 2},
{"name": "music/game/left_to_bloom", "stream": true, "volume": 0.4},
{"name": "music/game/one_more_day", "stream": true, "volume": 0.4},
{"name": "music/game/comforting_memories", "stream": true, "volume": 0.4},
{"name": "music/game/floating_dream", "stream": true, "volume": 0.4},
{"name": "music/game/broken_clocks", "stream": true, "volume": 0.4},
{"name": "music/game/mice_on_venus", "stream": true, "weight": 2},
{"name": "music/game/subwoofer_lullaby", "stream": true, "weight": 2},
{"name": "music/game/living_mice", "stream": true, "weight": 2},
{"name": "music/game/haggstrom", "stream": true, "weight": 2},
{"name": "music/game/danny", "stream": true, "weight": 2},
{"name": "music/game/minecraft", "stream": true},
{"name": "music/game/clark", "stream": true},
{"name": "music/game/sweden", "stream": true},
{"name": "music/game/key", "stream": true},
{"name": "music/game/oxygene", "stream": true}
]
},
"music.overworld.old_growth_birch_forest": {
"sounds": [
{"name": "music/game/bromeliad", "stream": true, "volume": 0.4, "weight": 3},
{"name": "music/game/echo_in_the_wind", "stream": true, "volume": 0.4},
{"name": "music/game/swamp/aerie", "stream": true, "volume": 0.4, "weight": 2},
{"name": "music/game/swamp/firebugs", "stream": true, "volume": 0.4, "weight": 2},
{"name": "music/game/swamp/labyrinthine", "stream": true, "volume": 0.4, "weight": 3},
{"name": "music/game/left_to_bloom", "stream": true, "volume": 0.4},
{"name": "music/game/one_more_day", "stream": true, "volume": 0.4},
{"name": "music/game/comforting_memories", "stream": true, "volume": 0.4},
{"name": "music/game/floating_dream", "stream": true, "volume": 0.4, "weight": 2},
{"name": "music/game/broken_clocks", "stream": true, "volume": 0.4},
{"name": "music/game/mice_on_venus", "stream": true, "weight": 2},
{"name": "music/game/subwoofer_lullaby", "stream": true, "weight": 2},
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]
},
"music.overworld.oceans": {
"sounds": [
{"name": "music/game/water/axolotl", "stream": true, "volume": 0.4},
{"name": "music/game/water/dragon_fish", "stream": true, "volume": 0.4},
{"name": "music/game/water/shuniji", "stream": true, "volume": 0.4
}
]
},
"only_c418_music": {
"sounds": [
{"name": "music/game/dry_hands", "stream": true},
{"name": "music/game/wet_hands", "stream": true},
{"name": "music/game/mice_on_venus", "stream": true},
{"name": "music/game/subwoofer_lullaby", "stream": true},
{"name": "music/game/living_mice", "stream": true},
{"name": "music/game/haggstrom", "stream": true},
{"name": "music/game/danny", "stream": true},
{"name": "music/game/minecraft", "stream": true},
{"name": "music/game/clark", "stream": true},
{"name": "music/game/sweden", "stream": true},
{"name": "music/game/key", "stream": true},
{"name": "music/game/oxygene", "stream": true}
]
},
"music.overworld.savanna": {
"sounds": [
{"name": "music/game/dry_hands", "stream": true},
{"name": "music/game/wet_hands", "stream": true},
{"name": "music/game/mice_on_venus", "stream": true},
{"name": "music/game/subwoofer_lullaby", "stream": true},
{"name": "music/game/living_mice", "stream": true, "weight": 2},
{"name": "music/game/haggstrom", "stream": true, "weight": 2},
{"name": "music/game/danny", "stream": true},
{"name": "music/game/minecraft", "stream": true},
{"name": "music/game/clark", "stream": true},
{"name": "music/game/sweden", "stream": true},
{"name": "music/game/key", "stream": true},
{"name": "music/game/oxygene", "stream": true},
{"name": "music/game/left_to_bloom", "stream": true, "volume": 0.4},
{"name": "music/game/one_more_day", "stream": true, "volume": 0.4},
{"name": "music/game/a_familiar_room", "stream": true, "volume": 0.4, "weight": 2},
{"name": "music/game/watcher", "stream": true, "volume": 0.4, "weight": 2},
{"name": "music/game/puzzlebox", "stream": true, "volume": 0.4, "weight": 2},
{"name": "music/game/komorebi", "stream": true, "volume": 0.4, "weight": 2},
{"name": "music/game/yakusoku", "stream": true, "volume": 0.4, "weight": 2},
{"name": "music/game/featherfall", "stream": true, "volume": 0.4, "weight": 2}
]
},
"music.overworld.savanna_plateau": {
"sounds": [
{"name": "music/game/dry_hands", "stream": true},
{"name": "music/game/wet_hands", "stream": true},
{"name": "music/game/mice_on_venus", "stream": true},
{"name": "music/game/subwoofer_lullaby", "stream": true},
{"name": "music/game/living_mice", "stream": true, "weight": 2},
{"name": "music/game/haggstrom", "stream": true, "weight": 2},
{"name": "music/game/danny", "stream": true},
{"name": "music/game/key", "stream": true},
{"name": "music/game/oxygene", "stream": true},
{"name": "music/game/left_to_bloom", "stream": true, "volume": 0.4},
{"name": "music/game/one_more_day", "stream": true, "volume": 0.4},
{"name": "music/game/comforting_memories", "stream": true, "volume": 0.4},
{"name": "music/game/floating_dream", "stream": true, "volume": 0.4}
]
},
"music.overworld.deep_dark": {
"sounds": [
{"name": "music/game/ancestry", "stream": true, "volume": 0.8, "weight": 2},
{"name": "music/game/deeper", "stream": true, "volume": 0.4
}
]
}
}
In version 1.20.1, the music Deeper, Eld Unknown, Endless, Featherfall, Watcher, Puzzlebox, komorebi, pokopoko, yakusoku does not exist, because this music was added to the game in 1.21 and 1.20.1!
Sounds.json depends on the mod version. This Sounds.json is from version 1.0.2. If you need information about Sounds.json version 1.0.3, check the mod's Changelog and find the Minecraft version you need.
Now in the Badlands biome, there is a sound event for the Mountainous Badlands. This is because mountains generate in the Badlands biome, but in vanilla Minecraft, these mountains don't have their own SoundEvent. This mod adds it. The SoundEvent plays if a mountain in the Badlands is above Y-level 150.
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Sounds.json Mountain Badlands
{
"music.overworld.mountain_badlands": {
"sounds": [
{"name": "music/game/subwoofer_lullaby", "stream": true},
{"name": "music/game/living_mice", "stream": true},
{"name": "music/game/haggstrom", "stream": true},
{"name": "music/game/danny", "stream": true},
{"name": "music/game/key", "stream": true},
{"name": "music/game/oxygene", "stream": true},
{"name": "music/game/one_more_day", "stream": true, "volume": 0.4, "weight": 2},
{"name": "music/game/crescent_dunes", "stream": true, "volume": 0.4, "weight": 5},
{"name": "music/game/stand_tall", "stream": true, "volume": 0.4, "weight": 5},
{"name": "music/game/wending", "stream": true, "volume": 0.4, "weight": 10},
{"name": "music/game/eld_unknown", "stream": true, "volume": 0.4, "weight": 10},
{"name": "music/game/endless", "stream": true, "volume": 0.4, "weight": 10},
{"name": "music/game/fireflies", "stream": true, "volume": 0.4}
]
},
If you sail along a river, the music in the river will depend on which biome is closest to you.
After exiting a Nether portal, music will play after 4 minutes.
In all types of oceans and beaches, only
Shuniji,
Axolotl and
Dragon Fish music will be played.
MOD V1.0.3:
At elevations of 106 and above, if the player is in:
- Dark Forest
- Forest
- Birch Forest
- Old Growth Birch Forest
- Plains
- Savanna
then new SoundEvents for the hills of these biomes will trigger.
If the player is in the Snowy Plains and there's a Snowy Slopes biome nearby, the music playing in the Snowy Plains will be the Snowy Slopes music. The same applies to the Snowy Taiga and Grove biomes.
If there is a Deep Dark biome within 15 blocks, then Deep Dark music will play even if the player is not in Deep Dark.
In the biomes Windswept Forest, Windswept Hills, Windswept Gravelly Hills, Windswept Savanna, Cherry Grove music plays every 5 minutes.
In the biomes Meadow, Savanna Plateau, Flower Forest music plays every 6 minutes.
Mod 1.0.3 added significant optimizations for versions 1.21-1.21.4. (Minecraft was lagging in some biomes on these versions: this version of the mod 1.0.3, solved that problem)
V1.0.4:
In the biomes of the mods: Nature's Spirit, Biomes O' Plenty and others, there will now be no FPS drop and lags. — The user «Youko on a chair» reported the problem on the Discord server.
Improved optimization of the biomes themselves.
Minecraft players' favorite music, Infinite Amethyst, now plays in 5 biomes instead of 2:
• Stony Peaks | 17.9%
• Frozen Peaks | 17.9%
• Grove | 15.4%
• Dripstone Caves | 17.4%
• Lush Caves | 3.2%
Now, in PALE GARDEN, music will no longer immediately stop and start again after exiting PALE GARDEN. This issue only affects NeoForge 1.21.11-26.1.2. This mod fixes this issue from the NeoForge loader itself! Now, when entering PALE GARDEN, the music will slowly fade out.
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The mod will update very quickly with each new version of Minecraft. The author will continue to improve the mod. Please share your questions and issues related to the mod on the Discord server, and don't forget to hit follow to keep track of the mod's updates!
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If you're interested in how the mod was created and where it all began, you can check it out by following the link: - https://modrinth.com/mod/changingbiomesmusic
Link to all composers: . Daniel Rosenfeld - https://c418.org Lena Raine - https://lena.fyi Kumi Tanioka - https://www.squareenixmusic.com/composers/tanioka/index.shtml Aaron Cherof - https://www.cherof.com Amos Roddy - https://www.amosroddy.com .




Frozen Peaks:
Jagged Peaks
Stony Peaks
Grove
Snowy Slopes
Dripstone Caves
Lush Caves






Deep Dark:
Stand Tall,
Endless,
2. Mod V1.0.2 Music continues playing when the game is paused.
Blind Spots,
Moog City 2, 

Shuniji,