Tags
Creators
Details
Licensed MIT
Published 5 months ago
Updated 5 days ago
All versions
0.6.0
Release
Create Aeronautics: Automated Logistics 0.6.02 months ago 2,272
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Unavailable version
Unavailable version
Changes
Create Aeronautics: Automated Logistics 0.6.0
Added
Logistics Terminal, a new in-world logistics map block that shows stations, active vehicles, and recorded routes, with a live tabletop preview on the block itself- FTB Maps integration with live automated vehicle markers on minimap and fullscreen views
- JourneyMap integration with live automated vehicle markers on minimap and fullscreen views
Simurail Station, a new station block for Simurail train-only recorded-route playback, with train routes and stations kept separate from airship networks (note: this compatibility layer may change or be removed later if Simurail adds its own native station management and docking system. Simurail is still in development here: https://github.com/Crystaelix/Create-Simurail)- Expanded ownership permissions, including new server config options for station
use, stationcontrol, transponder control,Logistics Terminalaccess, andLogistics Terminalpreview visibility - New server config option for playback speed cap
- New client config option to disable the in-world
Logistics Terminaltabletop preview
Improved
- Groundwork laid for different vehicle types going forward (such as Simurail trains in this version)
- Station route browsing now respects transport mode and uses more appropriate vehicle wording
- Permission handling is more flexible for team logistics, allied hub access, and owner-only setups
- Config help is clearer around station
use, stationcontrol, transponder control,Logistics Terminalvisibility, and other server behavior settings - Creative menu entries have been moved into Create Simulated under a dedicated Automated Logistics section
Fixed
- UI text that still referred to ships where the feature is now vehicle-generic
- Dock reload edge cases where connector pairs could remain extended before reconnecting
- Permission flow for stations, transponders, and terminals so blocked players are denied earlier instead of reaching unusable menus
Permission Notes
Station useallows landing, queueing, docking, browsing allowed routes, and starting or stopping only the player's own allowed vehicles from that stationStation controladds station administration such as changing dock links and cargo linksTransponder controlremains separate from station accessLogistics Terminalaccess is configured separately from station and transponder permissionsLogistics Terminaltabletop preview visibility is also configured separately, so servers can choose owner-only, team, allied, or public passive previews
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Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:73ZXeRfx:b9UZAqAR"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:73ZXeRfx:b9UZAqAR"
}

