Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Tags
Creators
Details
this is a mod to add a leveling system to the mobs in the game with the aim of increasing the difficulty over time by changing mob attributes.
recommended to use with other RPG style mods.
RPG Style
every mob will have a level based on your playtime in every world , which affects the mobs HP and Damage
also includes a nemesis system so if a mob kills a player it gains a few levels so be careful out there
Companion Leveling
golems will gain xp and level up by landing hits and dealing damage and eventually level up
you can also feed your companions with their respective foods to give them a Xp boost
wolf -> raw beef , steak
iron golem -> iron ingot
snow golem -> snow block
copper golem -> copper ingot
Simple
no complications just download and play
Customizable
all values and features can be configured have a moded companion? add their food and xp granted by the food in the config and done your new companion now supported on your server
leveling pace and min , max level are all customizable
different level scaling options available playtime scaling (main method) distance scaling (on by default) biome scaling (off by default)
Visual
every mob will get a name tag which will be visible when you get close to the mob that shows the name of the mob and its level next to it (this wont keep them despawning but a nametag still does that)
Maximum Compatibility
this only modifies attributes of the mob which means this will work with almost all moded mobs and will not change any logic so you should be fine using this alongside other mods
Any bug reports to my discord will be highly appreciated
happy playing fellas


