Tags
Creators
Details
Licensed MIT
Published last year
Updated 2 weeks ago
All versions
1.3.4
Release
Hearth and Harvest 1.3.43 weeks ago 2,888
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
Hearth and Harvest 1.3.4
- Additions:
- Added a plethora of new and existing tags to blocks/items throughout the mod to increase compatibility and fix a few issues. Thank you to VioletEverbloom and Qwerty97475 for the suggestions on the tagging
- Added Lilliput Lane structure, the winner of the vineyard building contest made by Hazed
- Can be found in forests
- Changes:
- Fluid handling in the mod has been heavily reworked. Please let me know of any new issue
- Plucking chickens has a 30 second cooldown
- Trellis ghosts will no longer appear if you aren’t able to place it (adventure mode, spawn protection, outside of world border)
- Casks can now be extracted from on the sides
- Jugs now give proper comparator output range of 0-15
- Fixes:
- Fixed Every Compat (Wood Good) support
- Fixed missing Melon Wine and Glow Berry Wine models for BnC coasters
- Fixed empty jugs not stacking
- Fixed jug fluid duplication
- Fixed jug deleting waterlogged blocks
- Fixed jugs being able to pickup fluids in build-protected areas (adventure mode, spawn protection, outside of world border)
- Fixed stomping basin fluid loss when combining/breaking multiblock
- Fixed cleavers not counting kills correctly
- Fixed cleavers charge speed applying while mounted
- Fixed cleavers damaging the wrong item in offhand
- Fixed trellis ghosts showing the wrong material in some instances
- Fixed casks progress bar not scaling with processing speed and un-needed ticking not processing
- Fixed tilling enchantment not using durability
- Fixed watering can not being audible to other players
- Pungent and tempting should be less laggy
- A number of other small tweaks, changes, and improvements internally
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:8EEEXOzj:7nTyt27O"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:8EEEXOzj:7nTyt27O"
}

