Tags
Creators
Details
Licensed CC-BY-4.0
Published 2 years ago
Updated 2 weeks ago
All versions
1.0.2
Beta
Battle Music 1.20.1 - 1.0.22 years ago 689
Compatibility
Minecraft: Java Edition
1.20–1.20.4
1.19.3–1.19.4
Platform
Forge
Supported environments
Client-side
Changes
- Fixed Ender Dragon music pitch shifting before all crystals are destroyed
- Fixed typo in configuration file
- Added a new command "set"
- Allows you to set the music for entities in-game
- Automatically updates the config file
- Define an entity, a sound, and a priority to set the entity's battle music
- Define just an entity to remove any battle music assigned to that entity
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:8HFCp5k3:yD56jMYa"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:8HFCp5k3:yD56jMYa"
}

