Tags
Creators
Details
Licensed ARR
Published 11 months ago
Updated yesterday
All versions
2.8d
Release
Punchy 2.8d (Fabric) - 26.36 days ago 80.6K
Uploaded by
Compatibility
Minecraft: Java Edition
26.3
Platform
Fabric
Supported environments
Client-side
Changes
Punchy v2.8d
Fixed
- Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
- Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
- Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
- Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:8aoMKplv:iptzBFXY"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:8aoMKplv:iptzBFXY"
}

