1.20.1
Compatibility
Changes
Changes:
_-New Dune Sentinel Texture
-New Bomber Texture
-New Dune Sentinel Texture
-New Warped fungussus Texture
-New WIP Blockset(Creative Only)
-Added tooltip for Ancient Sandstone Shard for people that don't know how to get it
-Changed Cloud Golem's music disc music source from stereo to mono(probably fix for music playing randomly)
-Added new Stereo Cloud golem music variant exclusively for cloud golem fight(not disc)
-Cleaned mod structure a bit
-Added option for disabling Custom boss bar in config
-Added option for disabling Falling Cloud Particles in config,
-Moved Boss Music Settings to new "General Settings" folder in config. _ Bug Fixes:
_-Fixed Possessed Paladin damage mult not working
-Fixed game crashing because of unused recipes
-Fixed Cloudy Temple not spawning in aether_
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:9d9Bkqva:LtJURbgf"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:9d9Bkqva:LtJURbgf"
}

