
HitColor X
[26.2 SUPPORT IS HERE!] Fully Custom Hit Color - Toggle Armor, Body & Trim Tint - Custom Opacity - Hex Support - Presets, lightweight client-side Fabric mod for Minecraft 1.21.11 that lets you fully customize the hurt flash color when entities are hit.
Tags
Creators
Details
1.0.0
Compatibility
Required content
Changes
Initial Release
- Custom hit color via RGB, hex, or 27 presets
- Armor tinting support
- Opacity control
- In-game commands (/hitcolorx)
- Mod Menu settings screen with live preview
- Armor cycling preview (Current, None, Leather → Netherite)
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:A6iVd0QT:M86RCt3z"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:A6iVd0QT:M86RCt3z"
}

