Compatibility
Minecraft: Java Edition
Platforms
Tags
Creators
Details
LancerCore
Master the Art of the Spear
The definitive plugin to enhance the combat experience with the new Minecraft Spear.

๐ฅ Video Showcase
Features
LancerCore turns the vanilla Spear into a deadly, skill-based weapon. It introduces a combo system, visual effects, and advanced damage calculations based on speed and mounts.
- Grappling Trident (v4.0 NEW!): Experience unparalleled 3D mobility! You MUST equip a Lead in your off-hand and throw a Trident to anchor it to any surface. Right-click to pull yourself towards it. Hook distance scales with the Unbreaking enchantment!
- The Catalyst System (v4.1 & v4.2 NEW!):
Hold specific items in your off-hand while striking with the spear to trigger powerful magical effects!
- Name Tag (Marked): Reveals hidden enemies globally for 15s.
- Magma Cream (Lava Trail): Target leaves a trail of fire when moving.
- Nether Star (Gravity Well): Pulls all nearby enemies toward your target.
- Totem of Undying (False Death): Grants 2s of invisibility + invulnerability.
- Heart of the Sea (Tidal Pull): Drags the target forcefully toward you.
- Prismarine Shard (Mirror Shield): Reflects 100% of the next attack received.
- Prismarine Crystals (Refraction): Reduces incoming damage by 40% and reflects it back for 4s.
- Nether Wart (Blood Curse): Target damages themselves every time they hit you for 4s.
- Advanced Damage Scaling: Configurable damage multipliers. Deal massive damage while riding horses, pigs, or camels with the Cavalry Bonus.
- Combo System: Chain attacks to build up your combo meter. Displays an animated Action Bar message and plays rising pitch sounds for satisfaction (Devil May Cry style!).
- Visual Effects: Unlock particle auras (Helix or Circle) when reaching high combos. Fully configurable particle types (Soul Fire, Flame, Redstone, etc.).
- Ghost Reach: Perform long-range attacks when your combo is high.
- Bleeding & Lightning: Enemies bleed on impact and lightning strikes on high combos.
- Balanced Mechanics: Add a configurable Hunger Cost to the Spear's "Lunge" attack to prevent spamming.
- Database & Stats: Built-in SQLite database to track Kills, Max Combos, and records without lag.
- PlaceholderAPI Support: Display stats on your Scoreboard or Tablist easily.
๐ฎ Visual Showcase
๐ NEW: Grappling Trident Mobility
Anchor to blocks and pull yourself through the air!

Customize your experience with the /lc particles menu. Choose your style and particle type!
Soul Fire Particle
Helix Style | Aura Style
Click to view GIFs
Dark Magic (Witch)
Helix Style | Aura Style
Click to view GIFs
Redstone (Dust)
Helix Style | Aura Style
Click to view GIFs
Flame
Helix Style | Aura Style
Click to view GIFs
Totem
Helix Style | Aura Style
Click to view GIFs
โ๏ธ Combat Gameplay
(The damage can be configured)
โ๏ธ Commands & Permissions
- /lc reload - Reloads the configuration file.
Permission:
lancercore.admin - /lc particles - Opens the particle customization menu.
Permission:
lancercore.particles.all(or specific nodes)
๐ Placeholders (PAPI)
LancerCore includes native PlaceholderAPI hook (no extra download needed).
%lancercore_combo%- Shows current active combo.%lancercore_kills%- Shows total spear kills.%lancercore_max_combo%- Shows the player's highest combo record.
๐ ๏ธ Configuration
The config is 100% customizable and commented for ease of use.
Click to view default config.yml
# ==========================================
# LancerCore Configuration
# ==========================================
prefix: "&8[&bLancerCore&8] "
combat:
damage-multiplier: 1.5
mount-bonus-multiplier: 2.0
lunge-hunger-cost: 2
bleeding:
enabled: true
chance: 0.25
ghost-reach:
enabled: true
range: 7.0
combo:
enabled: true
reset-time-seconds: 5
sounds:
enabled: true
hit-sound: "BLOCK_NOTE_BLOCK_PLING"
finisher:
enabled: true
sound: "ENTITY_WITHER_SPAWN"
min-combo-trigger: 5
visuals:
action-bar: true
combo-message: "&6&lLANCE COMBO &e&lx{combo}"
lightning:
enabled: true
particles:
enabled: true
style: "HELIX"
default-type: "SOUL_FIRE_FLAME"
min-combo-trigger: 3
radius: 1.2
storage:
type: "SQLITE"
# ==========================================
# GRAPPLING TRIDENT SYSTEM
# ==========================================
grappling-trident:
enabled: true
require-lead-in-offhand: true
cooldown-seconds: 5
fall-immunity-seconds: 8
pull-speed-multiplier: 1.8
ranges:
base: 15
unbreaking-1: 25
unbreaking-2: 35
unbreaking-3: 50
messages:
out-of-range: "&c&lTarget too far! &8(Max: {max}m)"
on-cooldown: "&e&lGrapple on cooldown! &8({time}s)"
anchored: "&a&lAnchored! &7Right-click to pull."
# ==========================================
# CATALYST SYSTEM
# ==========================================
catalysts:
name-tag:
enabled: true
consume-item: true
duration-seconds: 15
magma-cream:
enabled: true
consume-item: true
duration-seconds: 4
nether-star:
enabled: true
consume-item: true
radius: 8.0
duration-seconds: 2
totem:
enabled: true
consume-item: false
duration-seconds: 2
cooldown-seconds: 60
heart-of-the-sea:
enabled: true
consume-item: true
pull-strength: 2.0
prismarine-shard:
enabled: true
consume-item: true
duration-seconds: 5
prismarine-crystals:
enabled: true
consume-item: true
duration-seconds: 4
reflect-percentage: 0.4
nether-wart:
enabled: true
consume-item: true
duration-seconds: 4



