Tags
Creators
Details
Licensed ARR
Published 2 years ago
Updated last month
All versions
1.0.0.8
Release
Tensura: Reincarnated 1.0.0.82 years ago 1,445
Compatibility
Minecraft: Java Edition
1.19.2
Platform
Forge
Supported environments
Client and server
Required content
Changes
- Added maps leading to Labyrinth Tree or Hell Gate to Cartographer villager's master level trades as a one-time trade with small chance - configurable.
- Added Reset Counter, showing up as medals in the main menu, counting how many times the player has used the Character Reset scroll at the end of their full playthrough (final Evo, awakened and defeated 4 big bossess) and new Gamerule
resetCounterBonusUniquegiving bonus Unique skills on resetting based on the Reset Counter. - Turned [Reverser]'s toggle ability to a mode [Alignment Reverse]: (Old toggle ability still stays for quick activation)
Alignment Reverse: If the player is a Majin or True Chosen Hero, sets Alignment to Chaos. With Mastery, you can set the alignment of other players or mobs to Chaos. When the alignment is set to Chaos, the player can become TDL without being Majin, or become TH when their race is Majin. Chaos beings doesn't take more damage from Holy Coat weapons.
Balance:
- Doubled [Infinity Prison]'s cooldown and the cooldown now will still get triggered if the user misses their aim.
- Hero Egg now will be lost when evolving into a Majin race.
QoL:
- Added similar config as Resistances for Nullifications.
- [Chosen One] now keeps Blessed status upon resetting race.
- Most magic projectiles now won't damage its own owner/shooter.
- Leaving Labyrinth/Hell now will place you beside the bed instead of in the middle of it.
Bugs Fixing:
- [Creator] can create same skill twice a roll without mastery.
- [Merciless] insta-kills targets under 100% of the user EP instead of intended 10%.
- [Reflector] doing 100% damage output when set to 10%.
- [Strengthen Body] reducing damage even from /kill damage type and similar ones.
- Mastering [Maximum Magic Bullet] doesn't give [Death March Dance].
- Default configs don't update.
- Leaving Labyrinth sometimes doesn't set you back to Survival.
- Other minor changes.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Br0kXPwc:5Txty5eW"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Br0kXPwc:5Txty5eW"
}




