Tags
Creators
Details
28.2
Compatibility
Required content
Changes
OCP V28
OCP - V28.2 (Hotfix2):
- fixed faulty leftover heartcore ornament causing crash with the custom bench AGAIN
- Literally nothing else
OCP - V28.1 (Hotfix1):
- fixed 1.18 DS Stores
- reverted large wheel to 1.0 size
- added german OCP translation
- changed internal version stamp to 28
- changed flatbed, wheel tow to flatbed tow
- fixed break particles not appearing for explosives & bullets
- fixed 1.12 fix unfixing 1.20 wheel models how even my god i hate that crusty ass version with its special needs
- fixed faulty leftover heartcore ornament causing crash
- added the octowheel ornament
- added grille ornament with 4 variants
- added an additional dark wheel variant
- fixed texture oversights for Scout (thanks sint)
- fixed texture oversights for Mercedes (thanks sint)
- added handheld model for snail sculpture item
- reduced large wheel size
- added burnt textures to all totaled vehicles
- added additional police liveries to mercedes and mustang
- fixed doubled up door sounds on certain vehicles
- (1.12) fixed messed up handheld wheel model textures
- (1.12) fixed pratt & whitney bugged java model texture
- (1.12) fixed wrong Java model for Quad engine
- (1.12) fixed 1.12 recipes being broken AGAIN
- fixed forwarding damage on dump bed effectors
- made scout bed invincible
- added piston ornament
MAIN ADDITIONS & FIXES
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added uneven terrain rumbling to driving over uneven terrain
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added bell 206 medium sized helicopter
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added Quad / ATV bike
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added new manual manual shifting to vehicles which make the shifter clickable
-
re-added engine restrictions for automobiles
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fixed wheels sometimes creating perpetual drifting sounds
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added a golden scout variant
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added a confetti gun
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added colourful smoke trail pods for planes
-
fixed bomblet rack animation error
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:C7TiPPJz:jUXaG8Wt"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:C7TiPPJz:jUXaG8Wt"
}![Immersive Vehicles - Official Content Pack [OCP] - Planes & Cars](https://cdn.modrinth.com/data/C7TiPPJz/f988e76b9d31daae0b2b3a8fcafd37cb220f4bb3_96.webp)

