Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details
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██╗ ██╗ ██████╗ ██╗██╗ File: https://modrinth.com/mod/koil/settings/description
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█████╔╝ ██║ ██║██║██║ Platform: Modrinth
██╔═██╗ ██║ ██║██║██║ Owner: SpiritXIV
██║ ██╗╚██████╔╝██║███████╗ Org: Koil
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Pre note: as of 6/7 I accidentally deleted the version 0.70.25 from the modrinth and thats what gave us the over 4k downloads, I won't be uploading it again as it still isn't compatable with the 0.70.26 changes that are happening
You can still download 0.70.25 directly from inside of Koil after installation, and the koil-online-data github, but it still won't work. The new system has changed files that 0.70.25 cant find anymore.
What is Koil?
Koil is a Minecraft 1.20.1 Fabric and Quilt mod that adds useful tools, improvements, and new ideas to the game.
This project does not focus on only one type of feature. Some features are practical tools, while others are ideas we wanted to experiment with. Even the more unusual features help test systems and build the foundation for Koil's future. Koil also is not limited to one type of player or project. New features can also start as experiments or random ideas, but they can still create new systems that support larger features in the future.
The goal is to give everyone useful tools that are easy to understand and use, even without advanced technical knowledge. Koil aims to bring more creation, testing, editing, and management tools directly into the game.
There are a few rules the system follows:
- The system must be designed with privacy and security in mind.
- Performance is also a big part of the system.
- The user must know everything!
Koil has a few data analysis engine that with optimize your game to its highest potential. With the "data analysis" in mind, users can get concerned with what we are doing with thier data and and may want to know how its processed. We combat this by providing a first launch screen that explains everything Koil does, and how it does it. This screen is required to get updated regularly to ensure users know exactly what the current system is doing. All data processed remains local as well, most of the data that were processing isn't processed through artificial intelligence. Its mainly just basic machine learning or just some simple functions. However, because of how Koil is designed a lot of these systems, feel like their data is being processed else where. But I ensure you that all data is local, and is only on your system. We dont care about your info.
Koil is the seed, you are what sprouts it...
Current Base
| Area | Status |
|---|---|
| Minecraft version | 1.20.1 |
| Loader support | Fabric / Quilt |
| Required dependency | Fabric API |
| Java requirement | Java 17 |
| Public version | 0.70.25 |
| Unfinished version | 0.70.26-unfinished.11 |
| Beta branches | public / .unfinished / .frequent |
| License | MIT |
| Runtime folder | ./koil |
| Main config | ./koil/sys/config.json |
| Design config | ./koil/sys/design/design.json |
| Logs | ./koil/logs |
| Package output | ./koil/packages/built |
| Automation folder | ./koil/automation |
Main Features
| System | What it does |
|---|---|
| Installed Mod Manager | View installed mods, sort/filter/group them, open folders, open configs, import jars, disable mods, delete mods, and view local or online metadata. |
| Content Browser | Search and install mods, resource packs, datapacks, shaderpacks, and server content from inside Minecraft. |
| Shaderpack Manager | Manage local shaderpacks with search, import, folder actions, enable/disable/select states, Modrinth metadata, icons, tags, and matching preview panels. |
| Skin Changer / Skin Editor | Save skins, preview skins, fetch skins from player names, edit skin pixels, apply local skins, restore account skins, and manage skin library entries. |
| Config Editor | Edit JSON, JSON5, TOML, YAML, properties, CFG, CONF, INI, and TXT config files with typed controls. |
| File Explorer | Browse instance files, preview files, open folders, rename, delete, copy paths, and open files in the correct Koil tool. |
| File Editor | Edit text/code/config files in-game with syntax highlighting and file-type detection. |
| Package System | Build and install Koil packages that can add, replace, or remove instance files after review. |
| Screen Redesign | Redesigns many vanilla screens with Koil chrome, top bars, footer actions, info popups, folder actions, and screen tools. |
| Performance Optimizer | Adds an optimization screen that shows live backend processing info, bottlenecks, diagnostics, recommendations, and supported setting changes. |
| Stats Screen / Market | Rebuilds the vanilla stats screen and adds block, item, entity, activity, and currency market tracking based on world and player stats. |
| F3 Redesign | Turns debug data into readable panels, meters, graph cards, target inspection, self data, world data, and performance debugging views. |
| KTL Automation | Experimental automation system for .ktl task files, /run prompts, proof testing, command routing, and structured feedback. |
| JAPI and Datapack Modding | Do more than just make a simple datapack, register item, and blocks, all using just a datapack. |
[!] Koil Ko-fi Support (100% Optional)
Koil Supporter Copper $2.59 |
Koil Supporter Silver $6.98 |
Koil Supporter Gold $11.72 |
|---|---|---|
| Support the development of Koil by funding a small amount per month! | Support the development of Koil by funding a large amount per month! | Support the development of Koil by funding a Ginormous amount per month! |



Copper
Silver
Gold 