Tags
Creators
Details
Licensed LGPL-3.0-only
Published 2 years ago
Updated last week
All versions
7.0.3
Release
WorldGuard 7.0.3 (MC 1.14.4 - 1.15.2)2 years ago 91
Compatibility
Minecraft: Java Edition
1.15
1.14
Platforms
Bukkit
Paper
Spigot
Required content
Any compatible version
Changes
WorldGuard 7.0.3 (MC 1.14.4 - 1.15.2)
This version is compatible with:
- CraftBukkit/Spigot for 1.14.4 or 1.15.2 (Paper recommended)
- THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.14
- This is the last release supporting MC 1.14 and 1.15.
- Decouple chest-access flag from interact flag. IMPORTANT: If you relied on allowing players to access chests via setting the interact flag to allow, you will now need to set the chest-access flag to allow instead (or as well). This does not affect any setups where users were not supposed to be able to access chests and other inventories.
- Add natural-health-regen and natural-hunger-drain flags. Unlike the heal/feed flags, these can not restore or deplete health/hunger.
- Fix the interact flag allowing breaking of turtle eggs (now tied directly to block-trampling flag).
- Fix a memory leak that could occur with many many explosives.
- Add regions.titles-always-use-default-times config option. Set this to true if you use greeting/farewell titles and another plugin makes the titles disappear too quickly.
- Add protection for cauldrons water level changing.
- Improve diagnostic hints and information, such as spawn protection warnings, flag colors in region info, etc.
- Fix waterlogged blocks bypassing water-flow flag.
- Workaround for a CraftBukkit change that made no-physics-sand/gravel non-functional.
- Workaround for CraftBukkit throttling move events.
- Track projectiles shot by dispensers.
- Allowed setting passthrough allow on global to unprotect it if members/owners are added.
- Add support for newer forge clients (FML2) in host keys.
- Allow using WorldEdit's
//world <worldname>command to select a world for region commands. This removes the need to use-w <worldname>in every command when running commands from console. - Add a teleport-message flag, shown when using
/rg tp. - Add coral-fade flag, which prevents corals from drying when out of water.
- Fix spammy deny-message when walking over redstone ore with certain flag setups.
- Improve handling of interacting with various tools in hand that didn't modify blocks. (eg opening a chest with an axe in hand)
- Fix allow-all-interact option not being read from per-world configs.
- Fix misattribution of pets (eg wolves) in PvP.
- Improve performance of hopper checks when on recent builds of Paper.
- Add event-handling.break-hoppers-on-denied-move config option to prevent hoppers from being broken (but items still won't be moved).
- Note to developers using the WorldGuard API: If you specifically relied on flags such as greeting/farewell, deny-message, etc being StringFlags, be warned that this will change in a future version to support JSON text components. Please plan accordingly.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:DKY9btbd:G0zCVrBq"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:DKY9btbd:G0zCVrBq"
}

