Tags
Creators
Details
Licensed GPL-3.0-only
Published 2 years ago
Updated 3 months ago
All versions
Developed by
1.1.0
Release
The Immersive Music Mod 1.1.0 for NeoForge 1.21-1.21.38 months ago 14.6K
Compatibility
Minecraft: Java Edition
1.21–1.21.3
Platform
NeoForge
Supported environments
Client-side
Required content
Any compatible version
Changes
Developed by Pardys_
Ported by CrawKatt
- Implemented structure-based music
- Added 21 structure-based songs
- Structure-based music can be disabled
- Music fades in/out on biome change and while approaching a structure
- Music fade time is configurable using
Mod Menu - Music is properly detected by the
Music Controlmod - Re-exported a few songs to take up less space
Optional dependencies
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:EgBj3Bnf:AoFYLDWr"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:EgBj3Bnf:AoFYLDWr"
}

