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Details
2.1.0-Forge-1.20.1
Compatibility
Required content
Changes
[āØ] Add support for custom mod-added beds (e.g. Hammocks from Comforts and Sleep Tight), see Compatibility and Known Issues section for details;
[āØ] Add support for sleeping in any dimension, and setting spawn in any dimension, both disabled by default;
[āØ] Bed Rest can now block the effects of Poison, Wither or Hunger (the potion effect) (configurable, all enabled/blocked by default);
[ā] The config/option "sleepAttackedAction" was changed to "timelapseSleepersDirectDamageAction"; given the Poison/Wither/Hunger immunity options, this is now specific to direct damage against the player during Timelapse;
[ā] Now, if the player receives any damage at all while in bed (resting or timelapse), they will be removed from bed;
[š ļø] Fix Timelapse not stopping under certain situations;
[ā] [1.19.4+] Improve keyboard/chat functionality while in bed rest or timelapse. Now, to change focus to/from the Chat Box, the player must press Ctrl+Tab (prevents arrow key and tab conflict) and you can also click the chat box to re-focus it;
[š ļø] Fix chat box being non-focusable after pressing Sleep under bed rest;
[āØ] Ability to wake from Timelapse at any time (by pressing Escape or the "Leave Bed" button which now remains on-screen)
[āØ] Port to 1.21.1 (moved to NeoForge);
[š ļø] [MP] Timelapse will now respect sleep vote game rules properly, and message players at the right time (instead of on Bed Rest);
[ā] Do a partial screen dim when Bed Resting (can be adjusted or disabled);
[ā] Change "Not Possible Now" message to a more generic one rather than "only day/thunderstorms" (so it's less confusing for mod-added beds with different time rules);
[š ļø] [Forge] Fix mod not working on some specific Forge versions (apparently a jarjar bug, needed by MixinExtras);
[ā] Drop NeoForge for 1.20.1 support (it no longer exists);
[ā] SleepAction "SkipToDay" was renamed to "SkipTime" to avoid confusion;
[āØ] Add Russian translation, thanks to mpustovoi @ GitHub;
[ā] Mixins re-organized and listed in JSON now, nicely-named so smart modpack creators can disable entire mixins if specific functions are not desired;
[š ļø] Various other compatibility fixes and improvements;
[ā] Fabric support dropped for technical reasons (see FAQ on mod description for why);
Supplementary resources
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:EghRExXx:cTEHUHU6"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:EghRExXx:cTEHUHU6"
}

