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1.20.1
Compatibility
Changes
🧊 Rot Timer v0.0.6 — “Hot & Cold Update” 🌡️ New Features
Temperature-based food spoilage system Food now spoils depending on the biome temperature:
In cold biomes, food spoils up to 4× slower ❄️
In hot biomes, it spoils up to 2× faster 🔥
Storage support: Food now spoils not only in the player’s inventory but also in barrels and chests. (No more eternal food stashes 😏)
🥫 Balance Changes
Canned food (Tinkan, TinkanFish, TinkanChicken, TinkanTomato) Now spoils 5× slower than regular food. (Smart survival 💪)
Barrels slow down food spoilage by 2× compared to player inventory.
⚙️ Optimization
Rewritten spoilage system for better performance.
Reduced tick checks and improved overall stability.
Works more smoothly both in singleplayer and on servers.
🐛 Bug Fixes
Fixed issue where food didn’t spoil in chests.
Fixed rare bugs with invalid CreatedTime tags.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:EpbZ4rTx:xvaiklde"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:EpbZ4rTx:xvaiklde"
}

