All versions
8.1.0
Release
MC Dungeons Weapons 8.1.03 years ago 184K
Uploaded by
Compatibility
Minecraft: Java Edition
1.20ā1.20.1
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Changes
Updates
Updated Mexican Spanish Translation
Changes
- Adjusted Innate Enchantments in the following ways to bring content more in line with the current iteration of Minecraft Dungeons
- Added Accelerate I to Purple Storm
- Added Freezing I to the Snow Bow and Winter's touch
- Added Fuse Shot I to Firebolt Thrower, Imploding Crossbow
- Added Gravity I to the Anchor, Wind Bow, Echo of the Valley and Burst Gale Bow
- Added Knockback I to Boneclub, Bone Cudgel, Claymore, Broadsword, Frost Slayer, Great Axeblade and Heartstealer
- Added Multishot II to Harp Crossbow
- Added Power I to Power Bow, Master's Bow, Sabrewing, Red Snake, Slayer Crossbow and Doom Crossbow
- Added Power II to Elite Power Bow and Guardian Bow
- Added Punch I to Heavy Crossbow, Harpoon Crossbow and Nautical Crossbow
- Added Ricochet I to Trick Bow and Green Menace
- Added Rushdown I to Chill Gale Knife and Tempest Knife
- Added Thundering I to Lightning Harp Crossbow (originates from crossbow, not arrow. This is intended)
- Added Wild Rage I to Love Spell Bow
- Removed Bonus Shot I from Auto Crossbow
- Removed Radiance I from Love Spell Bow
Bug Fixes
- Attempted to fix Repair Cost Exploit with Broken and Mechanized Sawblades (#209)
- Partially addressed issues with Pehkui by changing a
ModifyConstantto aModifyVariablefor calculating attack range; No longer crashes, but Range doesn't work when Pehkui installed - Fixed
GuardingStrikeEnchantmentapplying to everything (#232) RefreshmentEnchantmentdescription accurately reflects that it works with melee and ranged weapons (#233)Broken Sawbladecan no longer be enchanted withUnbreaking(#237)- Items can no longer be infinitely enchanted (#238, #239)
- Non-innately enchanted weapons from MCDW no longer crash when using an enchanting table (#240)
- Corrected
CleanlinessHelper#mcdw$tooltipHelper(line #96) to actually beMcdwLongbowrather than beingMcdwShortbowtwice
Optional dependencies
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:FZmGDE43:F4Nb4xBv"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:FZmGDE43:F4Nb4xBv"
}

