Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Creators
Details
Spin, My Superhuman!
Become the battle top instead of controlling one.
Spin, My Superhuman! is a Forge gameplay mod that transforms the player—and many vanilla creatures—into momentum-driven battle tops. Charge a launcher, enter a full-body spin, steer through inertia, collide with enemies, rebound from terrain, perform aerial attacks, and unleash the unique abilities of your installed Spin Core.
This is not a cosmetic spinning animation. Movement, collisions, balance, energy, braking, skills, equipment, enemies, and boss encounters are all part of the gameplay system.
Core Features
Full-Body Battle-Top Combat
Your entire character becomes the spinning weapon.
Speed, mass, grip, angular momentum, balance, terrain contact, wall collisions, and airborne movement affect how your character handles. Charging longer produces a stronger launch, while reckless acceleration can leave you unstable or unable to brake safely.
Combat is based on positioning and momentum rather than repeatedly clicking an enemy.
Twelve Spin Cores
The mod includes twelve distinct Spin Cores, each with its own combat identity, active ability, ultimate ability, movement behavior, and optional module branches.
Current cores include:
- Azure Gale Dragon
- Crimson Prison Lion
- Earthvein Xuanwu
- Thunderwing Pegasus
- Seven-Star Rainbow Emperor
- Abyss Tide Shark
- Whitefrost Unicorn
- Vajra Shock Bull
- Lunar Eclipse Butterfly
- Hundred-Blade Silver Wolf
- Tidal Sea Emperor
- Neon City Night King
Some cores specialize in direct impact, while others focus on mobility, defense, aerial attacks, displacement, wall rebounds, freezing trails, illusions, or battlefield control.
Launchers, Equipment, and Tuning
Install a Spin Core into a Spin Launcher, then use the Spin Tuning Table to adjust how your body-top behaves.
Equipment placed into the spin loadout can modify characteristics such as:
- Acceleration
- Maximum speed
- Turning response
- Grip
- Impact power
- Knockback resistance
- Jump performance
- Wall rebound
- Stability
Compatible equipment combinations can also activate set bonuses and specialized build archetypes.
Spinning Creatures
The mod contains data-driven spin profiles for 79 vanilla creatures.
Different creatures can use different movement and combat patterns, including heavy frontal collision, agile orbiting, bouncing movement, ranged rotation, wall movement, aquatic drilling, flying rotors, fixed turrets, and giant world-axis behavior.
Major encounters include specialized spinning phases for creatures such as the Ender Dragon, Wither, and Warden.
Progression and Exploration
Spin Cores and related materials are connected to crafting, structure loot, clues, energy shards, combat encounters, and advancements.
The mod includes seventeen advancements that introduce the system and track encounters with different spin archetypes and bosses.
Built-In Tutorial
A tutorial guide and optional HUD instructions explain the basic controls, launch process, braking, collision combat, advanced movement, equipment, and ultimate abilities.
Tutorial HUD messages can be enabled or disabled through the mod command or client configuration.
Getting Started
- Obtain or craft a Spin Launcher.
- Obtain a valid Spin Core.
- Hold the launcher in one hand and the core in the other.
- Sneak and right-click to install the core.
- Hold right-click to charge the launcher.
- Release right-click to enter spin mode.
Make sure there is enough open space around your character before launching.
Basic Controls
- W: Accelerate toward the direction you are looking
- A / D: Steer left or right
- S: Brake
- Sprint + W: High-speed rush
- Jump + W: Forward spin leap
- A / D + Attack: Side-cut attack
- S + A / D + Attack: Snap turn
- Look downward in the air + Attack: Diving attack
- Sneak while spinning: Emergency brake
- R by default: Use the installed core's ultimate ability
- Camera Mode key: Switch between stable and wild spinning cameras
Key bindings can be changed through the normal Controls menu.
Installation
Requirements:
- Minecraft Java Edition 1.20.1
- Forge 47.4.0 or newer
- Java 17
Place the mod JAR in the mods folder of the game instance.
This mod must be installed on both the server and every connecting client. It is not designed as a client-only movement modification and should not be used to join unmodified vanilla servers.
No external library mod is required.
Multiplayer
Movement and combat actions are handled as part of the server-side gameplay system. All participating players must use a matching version of the mod.
Do not mix different mod versions between the client and server.
Back up important worlds before changing between development versions.
Languages
Included translations:
- English
- Traditional Chinese
- Simplified Chinese
- Japanese
License and Modpacks
This project is distributed under the MIT License.
The mod may be included in modpacks when the distribution follows the MIT License and the rules of the hosting platform. Please link to the original project page instead of presenting the mod as your own work.
Bug reports should include the Minecraft version, Forge version, mod version, installed mod list, and relevant logs.
繁體中文介紹
《旋轉吧我的超人》不是讓你拿著陀螺戰鬥,而是讓你自己變成陀螺。
玩家可以將旋核裝入發射器,蓄力後讓整個身體進入高速旋轉狀態。速度、重量、抓地力、轉向、失衡、牆面反彈、空中姿態與碰撞角度都會影響戰鬥結果。
這並非單純的旋轉動畫模組,而是一套完整的動量戰鬥玩法。
主要內容
- 玩家全身陀螺化戰鬥
- 蓄力發射、加速、轉向、制動與緊急煞車
- 依照速度、質量及碰撞角度計算的衝撞戰鬥
- 側切、急轉、突進、飛躍與俯衝等進階動作
- 十二顆具備不同主動技、奧義與戰鬥定位的旋核
- 可調整手感的旋核調校台
- 裝備欄位、組合效果與不同流派
- 79 種原版生物旋轉行為資料
- 終界龍、凋零怪與伏守者的特殊旋轉階段
- 結構戰利品、旋核線索、旋能碎片與進度系統
- 遊戲內教學書與可關閉的 HUD 操作提示
- 英文、繁中、簡中與日文語系
開始遊玩
- 取得超人旋轉發射器。
- 取得一顆有效的旋核。
- 一手持發射器,另一手持旋核。
- 潛行並按下右鍵,將旋核裝入發射器。
- 長按右鍵蓄力。
- 放開右鍵,正式旋轉出擊。
發射前請確認周圍具有足夠空間。
基本操作
- W:朝視線方向加速
- A/D:左右轉向
- S:制動
- 疾跑+W:高速突進
- 跳躍+W:向前飛躍
- A/D+攻擊:側切
- S+A/D+攻擊:急轉
- 空中向下看+攻擊:俯衝
- 旋轉中潛行:緊急煞車
- 預設 R:施放旋核奧義
- 旋轉鏡頭按鍵:切換穩定與瘋狂鏡頭
所有按鍵皆可在控制設定中修改。
安裝需求
- Minecraft Java Edition 1.20.1
- Forge 47.4.0 以上
- Java 17
- 客戶端與伺服器皆須安裝相同版本
本模組不是客戶端速度外掛,也不能用來進入未安裝模組的原版伺服器。
授權
本模組採用 MIT License。
在遵守 MIT License 與發布平台規定的前提下,可以收錄於模組包。請連結至原始專案頁面,不得冒充原作者或將本模組重新包裝為自己的作品。


