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π¦οΈ μ½λΈλͺ¬ λ μ¨ κΈ°μ λ°μ΄ν°ν© β νκ΅μ΄ μ€λͺ 무μμ νλ λͺ¨λμΈκ°μ? μ΄ λ°μ΄ν°ν©μ μ½λΈλͺ¬ μ ν¬ μ€ λ μ¨λ₯Ό μ μ΄νλ μμ€ν μ μΆκ°ν©λλ€. νΉμ λ μ¨ κΈ°μ κ³Ό νΉμ±μ μ¬μ©ν λ λ§μΈν¬λννΈ λ μ¨κ° μ€μ λ‘ λ³νν©λλ€.
β sunnyday, raindance κΈ°μ μ¬μ© μ λ μ¨κ° λ§μ/λΉλ‘ λ³κ²½λ©λλ€.
β‘ drizzle, primordialsea, drought, desolateland, orichalcumpulse κ°μ λ μ¨ νΉμ±μ λ°°ν μμ μ μλ λ°λλ©λλ€.
β κΈ°μ μ¬μ©μ PP μ΅λ 8κΉμ§ μΈμ κ°λ₯νλ©°, μ ννκ² ν λ²λ§ μλν©λλ€.
μ μ¨μΌ νλμ? ν¬μΌλͺ¬ μ ν¬κ° μ€μ νκ²½μ μν₯μ μ£Όλ μ°μΆμ ν΅ν΄, λͺ°μ λ μλ μ ν¬, λ μ¨ λμ μ½ν μΈ , λ‘€νλ μ μλ² κ΅¬μ±μ μ΅μ μ λλ€.
μ£Όμ μ¬ν:
λ°λμ μ ν¬ μ€μλ§ μλν©λλ€.
ν λ²λ§ λ°μνλλ‘ μ€μ λμ΄ μμ΄ λ°λ³΅ μ€νλμ§ μμ΅λλ€.
κ³μ λ³ νμ₯μ΄λ λ€λ₯Έ κΈ°μ μ μΆκ°λ‘ μ€μ νμ¬ νμ₯ κ°λ₯ν©λλ€.
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π¦οΈ Cobblemon Weather Moves β English Description What this project does: This datapack adds realistic weather interaction to Cobblemon by enabling certain weather-related moves and abilities to affect the Minecraft world during battles only.
β Moves like sunnyday and raindance change the in-game weather when used.
β‘ Abilities such as drizzle, primordialsea, drought, desolateland, and orichalcumpulse apply their effects automatically when a battle starts.
β Move PP is tracked up to a maximum of 8 to detect usage accurately.
Why you might want it: This adds an immersive layer of gameplay where PokΓ©mon battles influence the environment dynamically, just like in the official games. Ideal for roleplay servers, advanced training systems, or weather-based challenges.
Important notes:
Works only during battles β wild or player battles.
Weather changes trigger once per activation, not continuously.
You can freely configure or extend it with your own seasonal effects.


