Tags
Creators
Details
neo-mc-1.21.0-1-0.12.16
Compatibility
Changes
What's Changed
Fixes
26.2 Iris Body Translucency
This release addresses a player model transparency issue (player went transparent at certain viewing angles) when armor opacities between 5 and 95% were in use on game version 26.2 with shaders in use. The mod, in this combination, now offers to draw the armor piece in a dithered manner (checkerboard-like transparency but more sophisticated). While this is a visually inferior solution to actual transparency, it's the only way to force depth tests to properly work with Iris. You can configure (or opt-out) of the feature in 'Other Settings'.
Full Changelog: https://github.com/zannagh/armor-hider/compare/v0.12.15...v0.12.16
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GgG2my3y:Pw8H5YkV"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GgG2my3y:Pw8H5YkV"
}

