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3.1.0-alpha.1+mc26.1
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Required content
Changes
Hi, it has been a while!
This is the same release as FSit Continued v3.0.1-beta.2, and I can't thank enough @furrymileon and @ThatCuteOne for maintaining this mod during my absence.
There is still work to be done before full release, with things to change. This is more of a 'the project is not dead' kind of release.
As always, file any issues found to Codeberg or Discord. I cannot promise to reply quickly, but I will try my best.
Added
-
feat: update to 26.2 and 26.3 (by @ThatCuteOne :3)
-
feat(sitting): seat rotates with the player (by @ThatCuteOne)
-
feat(command):
/fsit set riding-angle <0..180>and/fsit set query(by @furrymileon) -
feat(sitting): add
#wallsto default block set (by @furrymileon) -
feat(command):
/fsit hands(by @furrymileon) Whitelist of items to skip interaction checks. The default list consists of Torch and Totem of Undying.Usage:
/fsit hands <add|remove|clear|reset|list> -
feat(command):
/fsit teleport(by @furrymileon) Control over the behaviour on teleportation for mounted players.Available modes:
vanilla— same as before, riders get left behind on cross-dimension tpdisabled— riders are dropped before you teleportenhanced— riders follow you, including across dimensions
-
feat(config): add comments to the configuration file
Changed
- feat(riding): mount the topmost player in a player stack (by @furrymileon)
- feat(laying): fake bed at the world bottom (by @furrymileon)
- feat(config): default riding max yaw difference to 180 (by @furrymileon)
- feat(sitting): remove hardcoded block state restrictions (by @furrymileon)
- chore: new mod icon (by @ThatCuteOne)
Fixed
- fix(riding): ghost state if rider disconnects (by @ThatCuteOne)
- fix(laying):
startSleepingcall trashes Lithium's palette (by @furrymileon) - fix(riding): angular difference when near 180 vs -180 was computed as 340 (by @furrymileon)
- fix(riding): player stacking recursion (by @furrymileon)
- fix(sitting): clamp seats' XZ inside block (by @furrymileon)
- fix(riding): dismount position is wrong (by @furrymileon)
- fix(riding): immediate dismount if player is sneaking (by @ThatCuteOne)
- fix(riding): failing through Happy Ghasts on player dismount (by @ThatCuteOne)
- fix(riding): gap above seat (by @furrymileon)
- fix: make suffocation work as expected (by @furrymileon)
- fix(sitting): players appear under the block they sat on after relog (by @ThatCuteOne)
- fix: fix compat with other mods (by @ThatCuteOne)
- fix(riding): ride attachment could get removed early on the client (by @furrymileon)
Optional dependencies
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| fsit-3.1.0-alpha.1+mc26.1-sources.jar | Unknown | 88.29 KiB |
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