Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Scientology Speedrun
Step into an endless labyrinth where every hallway leads to the unknown.
Speedrun Scientology adds a procedurally expanding Scientology building-like dungeon structure to Minecraft. Instead of generating the entire structure at world creation, the dungeon grows as you explore it. Every corridor, room, and intersection is placed dynamically, creating the feeling of a living complex that stretches infinitely into the distance.
Unlike traditional Minecraft structures, this dungeon is powered by a custom generation engine built specifically for Fabric. It recreates Minecraft's jigsaw structure system without the built-in size and distance limits, allowing the dungeon to continue expanding for as long as you choose to explore.
Features
- Infinite dungeon generation with no predefined endpoint
- Seamless room-to-room expansion as players move through the dungeon
- Handcrafted rooms connected using Minecraft's familiar jigsaw system
- Custom dungeon dimension designed specifically for endless exploration
- Consistent, non-repeating layouts created from dynamic room placement
- Multiplayer compatible generation that keeps the dungeon synchronized for every player
- Commands to teleport players, pause and resume generation, reroll the dungeon layout, and more
- Configurable gamerules to control generation distance and expansion speed
Commands
- Use [/dungeon teleport <target>] to be sent to the center of the dungeon
- Use [/dungeon run <target>] to be teleported to the dungeon, and have generation started on the structure
- Use [/dungeon pause/resume <target>] to be able to change who can generate or not generate new rooms in the structure
- Use [dungeon reroll] to change how the dungeon works. This requires reloging on singleplayer or restarting the server on a server to see the new generation.
- [/gamerule scientologydungeon:max_rooms_generated] changes hwo many rooms at a time each player can spawn
- Use [dungeon back] to be sent back to the place you were before you used [/dungeon teleport] or [/dungeon run]
- [gamerule scientology:max_trigger_distance] sets how far away a room can generate from the closest player
- [gamerule scientology:min_boss_y] it is the lowest the pathway to a boss room can spawn
- [gamerule scientology:rooms_between_boss] this one changes how many rooms have to generate before the pathway to a boss room is able to.
These commands are for the latest version of the mod. Any previous versions may have different or missiong commands from this list.
About The Mod
Every room has been carefully designed and connected using Minecraft's structure template system, resulting in a dungeon that feels handcrafted while remaining unpredictable. The custom generator intelligently matches room connections, prevents overlapping structures, adds little changes even between rooms that are the same, and expands naturally as players venture deeper into the complex.
Whether you're exploring alone, building an adventure map, or hosting a multiplayer expedition, Speedrun Scientology provides an ever-growing environment where no journey is ever truly finished.
Warnings
- The strucutre constantly generating can result in lower frame rates. If your device is having trouble use [/dungeon pause] and only use [/dungeon resume] when you reach the end of the generated structure.
- This mod is currently in alpha so expect bugs, glitches, and missing content.


